Essays about: "Player Type"

Showing result 1 - 5 of 62 essays containing the words Player Type.

  1. 1. Exergame Analysis : Creating an exergame and evaluating game components and motion movement correlation

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Isidor Karlsson; Xiao Liang; [2023]
    Keywords : MediaPipe; Godot; Exergame;

    Abstract : As technology progresses, people start engaging in sedentary behaviour more and could raise the risk of getting health deficits such as cardiovascular diseases, cancer, and type-2 diabetes. Recent studies on how to prevent sedentary behaviour is to incorporate physical activity through exergaming. READ MORE

  2. 2. Optimization Areas of the Minimax Algorithm : A study on a look-ahead AI as applied to the Fox game

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Ludwig Franklin; Hugo Malmberg; [2023]
    Keywords : ;

    Abstract : Artificial intelligence has become more prevalent during the last few years, revolutionizing the field of computer game-playing. By incorporating artificial intelligence as a computerized opponent, games can become more engaging and challenging for human players. READ MORE

  3. 3. Engagement in Video Games : A comparison between a linear and a branching narrative

    University essay from Blekinge Tekniska Högskola

    Author : Rasmus Fridlund; Erika Gustafsson; [2023]
    Keywords : video games; player engagement; player agency; interactive narrative; inconsequential choices;

    Abstract : Background. As video games increase in popularity and more people look to them as their primary source of entertainment, discussions around how they can affect players’ engagement become more important. One such discussion is around player agency, a player’s sense of control over the games that they play. READ MORE

  4. 4. Variabel giva – Varför förblir användandet lågt? : trots att optimerade resurser ger minskad klimatpåverkan och ökad lönsamhet

    University essay from SLU/Dept. of People and Society

    Author : Carl Cedergren; Hugo Olofsson; [2023]
    Keywords : variabel giva; VRA; växtodling; utbildning; teknik; Technology Acceptance Model; TAM;

    Abstract : Att världen står inför stora utmaningar i form av behov av en kraftig minskning på utsläpp av växthusgaser har nog gått få förbi. Intergovernmental Panel on Climate Change (IPCC) som är FN:s klimatpanel menar att lantbruket och andra markanvändningar står för ungefär en fjärdedel av dessa utsläpp. READ MORE

  5. 5. The Dark Patterns of Battle Passes : Investigating player attitudes to a growing type of microtransaction

    University essay from Umeå universitet/Institutionen för informatik

    Author : Eric Fredriksson Friman; Ola Zätterlund; [2023]
    Keywords : Dark patterns; battle passes; microtransactions; end users; HCI;

    Abstract : In recent years, many PC and console video games have seen a shift towards live service models as a means of generating recurring revenue through in-game purchases called microtransactions. Microtransactions have been linked to the concept of dark patterns—design patterns that favour the service at the expense of the end user—due to their possible negative impact on the user experience. READ MORE