Essays about: "Programutveckling"
Showing result 1 - 5 of 19 essays containing the word Programutveckling.
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1. Time-Triggered Execution of 3-Phase Tasks on the RP2040 — A Framework Avoiding Memory Contention by Design
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Multi-core processors have emerged as an effective solution for handling complex tasks that cannot be efficiently processed by unicore processors. Their usage is driven by the potential to achieve high processing power while minimizing power consumption. READ MORE
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2. Container Based Virtualization Techniques on Lightweight Internet of Things Devices : Evaluating Docker container effectiveness on Raspberry Pi computers
University essay from Mittuniversitetet/Institutionen för informationssystem och –teknologiAbstract : There currently does not exist a way for creating digital twins’information and transferring it between networks , but container-basedvirtualization could be a possible solution. One of those techniques isDocker, which is an engine to isolate a software and can bring benefits toimprove the workflow of software development. READ MORE
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3. Furuviksparken : en programhandling hur Furuviksparken blir hållbar in i framtiden
University essay from SLU/Dept. of Urban and Rural DevelopmentAbstract : Furuviksparken ingår i koncernen Parks and Resorts och bidrar liksom andra djurparker med forskning om hur utrotningshotade arter kan skyddas i hela världen. Syftet med detta självständiga arbete var att få kunskap om hur djurparker planeras i ett landskapsperspektiv. READ MORE
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4. Supporting Pre-Productionin Game Development : Process Mapping and Principles for a Procedural Prototyping Tool
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Game development involves both traditional software activities combined with creative work. As a result, game design practices are characterized by an extensive process of iterative development and evaluation, where prototyping is a major component to test and evaluate the player experience. READ MORE
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5. Supporting Pre-Production in Game Development : Process Mapping and Principles for a Procedural Prototyping Tool
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Game development involves both traditional software activities combined with creative work. As a result, game design practices are characterized by an extensive process of iterative development and evaluation, where prototyping is a major component to test and evaluate the player experience. READ MORE