Essays about: "Progressive Content Generation Approach"
Found 1 essay containing the words Progressive Content Generation Approach.
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1. Mixed-initiative Puzzle Design Tool for Everyone Must Die
University essay from Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)Abstract : The application of PCG to generate puzzles offers great value since their replayability is severely limited, requiring any game that employs them to produce many different puzzles. In this paper we propose a modified version of the progressive content generation approach to function as a mixed-initiative system, to create puzzles for the novel partially physics-based game \textit{Everyone Must Die}. READ MORE
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