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Showing result 1 - 5 of 10 essays matching the above criteria.
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1. Enhancing Learning Outcomes with Pure Question-Based Learning : A Study on the Effectiveness of the Method in a Primary School Environment
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : In light of technological progress, companies, and public entities must remain aware of the significant opportunities presented by new technologies in terms of accelerating and optimizing knowledge acquisition. This research paper investigates the impact of pure question-based learning (pQBL) on academic performance in a primary school environment. READ MORE
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2. Retiring from Happiness? Analysis of retirement and mental health using SHARE data
University essay from Lunds universitet/Nationalekonomiska institutionenAbstract : We utilize data from the Survey of Health, Ageing and Retirement in Europe (SHARE) 1 to investigate the impact of retirement on mental health in a multi-country setting. To deal with endogeneity in retirement behaviour, we employ an individual-fixed effects IV strategy where pension eligibility thresholds at which financial incentives to retire are exploited to predict retirement behaviour. READ MORE
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3. BIOPHILIC VALUES AS PATHWAYS TO NATURE CONNECTEDNESS IN UPPER SECONDARY STUDENTS AN ACTION RESEARCH STUDY
University essay from Göteborgs universitet/Institutionen för didaktik och pedagogisk professionAbstract : Aim: The purpose of the study was to investigate the effectiveness of activating the five biophilic values of emotion, contact, meaning, beauty, and compassion to increase upper secondary students’ nature connectedness and thereby their pro-environmental attitudes and behaviours. Theory: The study was mainly based on the theory of the five biophilic values as pathways to nature connectedness; while also drawing on experiential learning theory, and the EYE for Sustainability Learning Tool. READ MORE
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4. Using Video Communication in Online Multiplayer Games : The effects of adding a video chat overlay on the game experience in online multiplayer video games - a quasi-experimental design
University essay from Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)Abstract : The focus of this thesis is to investigate whether adding video communication inonline multiplayer video games will affect the game experience. The work uses usercentered design and a combination of qualitative and quantitative methods. READ MORE
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5. Can death predict life? : A study on the direct child replacement effect in Niger - an instrumental variable approach.
University essay from Uppsala universitet/Nationalekonomiska institutionenAbstract : Sub-Saharan Africa is the region in the world with the highest population growth and child mortality. By measuring to what extent the parents "replace" a child in the case of death, we estimate the direct child replacement effect in Niger between 1976 and 2011. READ MORE