Essays about: "RPG game"

Showing result 1 - 5 of 17 essays containing the words RPG game.

  1. 1. Dungeons without Dragons : Using Tabletop Roleplaying Games for Public Archaeology

    University essay from Uppsala universitet/Arkeologi

    Author : Jess Thompson Spence; [2024]
    Keywords : Public Archaeology; Heritage; RPG; TTRPGs; Game Studies; Videogames; Virtual Worlds; Arkeologi; Kulturarv; Archaeogaming; ROG; Rollspel; Spel studier; Dataspel; Virtuella världar;

    Abstract : Among the many shifts within public archaeology and heritage during recent years is an endeavour to find new methods of engagement which has been broadly undertaken within the field. This thesis suggests one such method could be found in the use of Tabletop Roleplaying Games (TTRPGs). READ MORE

  2. 2. Non-playable characters' peripheral effect in relation to narrative and worldbuilding in video games

    University essay from Södertörns högskola/Medieteknik

    Author : Yamaan Kashif; [2023]
    Keywords : Non-playable character; NPC; RPG; Video Games; Worldbuilding; Narrative; Dialogue;

    Abstract : The goal of this thesis is to find out how non-playable characters (NPC) in their own peripheral way, contribute to the narrative and worldbuilding of a video game. A prototype of a role-playing video game (RPG) was created for this particular study, in order to investigate and measure the effect of NPCs on worldbuilding and narrative in video games. READ MORE

  3. 3. Player experiences in the game Coridden : A case study examining the intended and perceived player experiences in a co-op action RPG game

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Oscar Nyblom; [2023]
    Keywords : Player experience; user experience; playtesting; product reaction cards; video game; case study;

    Abstract : Video games can both be described as a form of art and as digital products. Video games therefore allow for rich interactions and are regarded as more emotional than software and more interactive than films. READ MORE

  4. 4. Grinding from a Player’s and Game Designer’s Point of View

    University essay from Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)

    Author : Patrick Perdomo; [2021]
    Keywords : Clicker games; Farming; Grind; Game design; MMORPG; Progression; RPG; Social-games; Sunk cost fallacy;

    Abstract : Frequently in MMORPGs, players will encounter something known to players as farming or grinding. Grinding is a controversial matter in the gaming community, as many do not enjoy it and see it as a sign of lazy and poor game design. However, it is a difficult topic to argue as whatever is a grind, differs for each person. READ MORE

  5. 5. The impact of spontaneous independent NPC dialogue in RPG games : How do independent uninitiated conversations between various NPC agents in the player’s vicinity affect the player interest in the game narrative?

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Robin Norén; [2020]
    Keywords : dialogue; believable worlds; non-playable characters;

    Abstract : This paper explores the impact that spontaneous independent NPC dialogues have upon the player experience within a RPG. The study makes use of adjacent established research where dialogue is concerned as a launching point as spontaneous NPC dialogue has not been directly researched. The tests consisted of a playthrough of a two-part prototype. READ MORE