Essays about: "Record and Replay"

Showing result 1 - 5 of 11 essays containing the words Record and Replay.

  1. 1. Eye-Movement Correlates of Pattern Separation in a Mnemonic Similarity Task Modified with Naturalistic Scenes

    University essay from Lunds universitet/Institutionen för psykologi

    Author : Ecem Dilmaç; [2023]
    Keywords : Scanpath Similarity; Mnemonic Similarity Task; Episodic Memory; Lure Discrimination; MultiMatch; Real-World Visual Search; Encoding; Retrieval; Social Sciences;

    Abstract : Pattern separation is one of the central operations of episodic memory. Tasks that evaluate the pattern separation usually base their assessments on the behavioral recall of simple objects or words and are far from real-life experiences and daily memory performance. Thus, typical tasks that assess pattern separation lack ecological validity. READ MORE

  2. 2. Deep reinforcement learning for real-time power grid topology optimization

    University essay from Lunds universitet/Matematisk statistik

    Author : Jacob Rothschild; [2021]
    Keywords : Deep reinforcement learning; Dueling Deep Q-Network; electricity transmission network; real-time topology optimization; sustainable energy; Mathematics and Statistics;

    Abstract : In our pursuit of carbon neutrality, drastic changes to generation and consumption of electricity will cause new and complex demands on the power grid and its operators. A cheap, promising, and under-exploited mitigation is real-time power grid topology optimization (RTTO). READ MORE

  3. 3. Comparing Automated Testing Approaches for FPS Games

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Felix Nilsson; Jesper Nilsson; [2021]
    Keywords : Automated Testing; Record and Replay; Script-Based Testing; FPS; Automatiserad Testning; Spela in och Spela upp; Skriptbaserad testning; FPS;

    Abstract : Background. One important part of creating quality games is to make sure thegames work as intended. It is done by testing the game, often by playtesters that play the game repeatedly to identify problems. It is a time-consuming task, and some of the testing can be automated. READ MORE

  4. 4. Automating regression testing on fat clients

    University essay from Uppsala universitet/Datalogi

    Author : Emil Österberg; [2020]
    Keywords : Test; Regression test; Fat Client; Desktop Application;

    Abstract : Regression testing is important but time consuming. Automating the testing have many benefits. It will save money for companies because they will not have to pay testers to manually test their applications. It will produce better software with less bugs as testing can be done more frequently so bugs will be found faster. READ MORE

  5. 5. Trace-Driven WiFi Emulation: Accurate Record-and-Replay for WiFi

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Abishek Kumar Mishra; [2020]
    Keywords : WiFi; trace-driven emulation; record replay tools; networked system evaluation; WiFi; sparstyrd emulering; inspelnings- ochateruppspelningsverktyg; natverkssystemutv ardering;

    Abstract : Researchers and application designers need repeatable methods to evaluateapplications/systems over WiFi. It is hard to reproduce evaluations overWiFi because of rapidly changing wireless quality over time. READ MORE