Essays about: "Render time"
Showing result 1 - 5 of 155 essays containing the words Render time.
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1. A comparative performance analysis of Fast Fourier Transformation and Gerstner waves
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background: As time moves on hardware is able to tackle heavier and more complex computations in real-time systems. This means that more realistic and stylistic environments can be computed. One of these environments is the ocean. READ MORE
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2. A Comparative Study of Responsiveness of Native Applications and Progressive Web Applications
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : The development of Progressive Web Applications (PWAs) as opposed to Native Applications (NAs) has experienced a significant shift in recent years in the mobile application market. PWAs are more and more common since they are affordable, simple to use, and cross-platform compatible. READ MORE
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3. Comparing Android platform application rendering performance : Native development VS React Native
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : Due to the growth of the mobile phone application market, which development method can efficiently develop high-performance applications has become a problem. This experimental study compares the rendering performance of applications developed through native development and React Native on the Android platform. READ MORE
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4. Volumetric Rendering of the Inner Coma of a Theoretically Modelled Comet for Comet Interceptor Mission
University essay from Luleå tekniska universitet/RymdteknikAbstract : The Comet Interceptor is a joint mission by European Space Agency (ESA) and Japan Aerospace Exploration Agency (JAXA) which seeks to perform a flyby over a Long Period Comet using a multi-element spacecraft. The Comet Interceptor comprises three spacecrafts- A, B1 and B2. READ MORE
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5. Performance comparison of WebGPU and WebGL in the Godot game engine
University essay from Blekinge Tekniska Högskola/Fakulteten för datavetenskaperAbstract : Background. For rendering graphics on the web, WebGL has been the standard API to employ over the years. A new technology, WebGPU, has been set to release in 2023 and utilizes many of the novel rendering approaches and features common for the native modern graphics APIs, such as Vulkan. READ MORE