Essays about: "Rewards"

Showing result 11 - 15 of 332 essays containing the word Rewards.

  1. 11. Unlocking the Battle Pass: Broadening the Scope of Video Game Gamification

    University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Author : Melinda Sowole; [2023]
    Keywords : Gamification; Battle Pass; Season Pass; Challenges; Extrinsic motivation; Negative reinforcement; Video games;

    Abstract : While gamification has been extensively studied in specific fields, such as education and health, its application in other domains remains understudied. This thesis explores how battle passes, a common gamification system found in video games, are implemented and examines their potential challenges and limitations within and beyond video games. READ MORE

  2. 12. Optimal taxation by two-agent reinforcement learning

    University essay from Stockholms universitet/Institutionen för data- och systemvetenskap

    Author : Erik Lindau; [2023]
    Keywords : ;

    Abstract : An economy’s tax policy is one of the vital moments for, on the one hand, stimulating economic growth and labor, and, on the other hand gaining revenues from economic performance. A sufficient level of tax revenues is further important to keep up with governmental obligations and social welfare. READ MORE

  3. 13. Towards Building Privacy-Preserving Language Models: Challenges and Insights in Adapting PrivGAN for Generation of Synthetic Clinical Text

    University essay from Stockholms universitet/Institutionen för data- och systemvetenskap

    Author : Atena Nazem; [2023]
    Keywords : Generative Adversarial Networks; privacy-preserving language models; clinical text data; reinforcement learning; synthetic data;

    Abstract : The growing development of artificial intelligence (AI), particularly neural networks, is transforming applications of AI in healthcare, yet it raises significant privacy concerns due to potential data leakage. As neural networks memorise training data, they may inadvertently expose sensitive clinical data to privacy breaches, which can engender serious repercussions like identity theft, fraud, and harmful medical errors. READ MORE

  4. 14. Farming exergame using webcam skeletal ML tracking and Godot

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Emil Bertholdsson; Linus Karlsson; [2023]
    Keywords : Media Technology; Game Development; Exergaming; Exergames; Farming Games; Exertion; Godot; Motion Tracking; Game Design;

    Abstract : The modern office environment requires employees to perform stationary work. This can cause them several health issues due to being sedentary for long periods of time. An exergame was developed with the aim to remedy these issues by encouraging short motion controlled game sessions during breaks. READ MORE

  5. 15. A shortcut to success or a detour out of habit?

    University essay from Handelshögskolan i Stockholm/Institutionen för redovisning och finansiering

    Author : Frida Krüeger; Isabelle Insulander; [2023]
    Keywords : overwork; motivation; socialization; junior professionals; finance;

    Abstract : This paper explores the professional experiences of junior analysts at nine different investment banks in Stockholm to study the causes of overwork within the investment banking sector. Through the use of a qualitative research method where ten junior analysts were interviewed, we discover that implicit rules embedded in the environment of the investment banks inform the perception of overwork as a short-term sacrifice operating as an effective tool in achieving long-term professional and financial success. READ MORE