Essays about: "Scene based audio"
Showing result 1 - 5 of 7 essays containing the words Scene based audio.
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1. Conditional Generative Flow for Street Scene Generation
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Generative modeling is a major branch of machine learning attributed to designing models that can learn how data are generated and hence are able to synthesize novel data. With the recent advancements in deep learning, generative models have been improved significantly and successfully applied in a variety of domains, including computer vision, video generation, audio generation, and even in medical applications. READ MORE
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2. Implementation and Evaluation of Encoder Tools for Multi-Channel Audio
University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknikAbstract : The increasing interest for immersive experiences in areas such as augmented and virtual reality makes high quality 3D sound more important than ever before. A technique for capturing and rendering 3D audio which has received more attention during the last twenty years are Higher Order Ambisonics (HOA). READ MORE
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3. Affect analysis for text dialogue in movies
University essay from Uppsala universitet/Institutionen för informationsteknologiAbstract : With the surge of services offering video-on-demand through streaming and the increased competition in the field, the need for the provider of the service to be able to fit its content to its users is important. Machine learning can be utilized to in an automatic fashion find user or movie patterns by looking at features from its data. READ MORE
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4. Classification of Acoustic Scenes Using Convolutional Neural Networks
University essay from Lunds universitet/Matematisk statistikAbstract : Minut is a startup company that builds a camera-free home monitor called Point. This thesis is about investigating the possibilities for Point to be able to use machine learning techniques for classification of acoustic scenes, in particular to detect if a party is ongoing in the home where Point is located. READ MORE
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5. Virtual Reality based Study to Analyse Pedestrian attitude towards Autonomous Vehicles
University essay from KTH/Medieteknik och interaktionsdesign, MIDAbstract : What are pedestrian attitudes towards driverless vehicles that have no human driver? In this paper, we use virtual reality to simulate a virtual scene where pedestrians interact with driverless vehicles. This was an exploratory study where 15 users encounter a driverless vehicle at a crosswalk in the virtual scene. READ MORE