Essays about: "Schack"

Showing result 1 - 5 of 28 essays containing the word Schack.

  1. 1. Last minute change to mobility. Exploring Malmö’s visions towards more sustainable mobility by implementing mobility hubs as a niche innovation.

    University essay from Lunds universitet/LUCSUS

    Author : Philip Salvador Fernandez-Montenegro von Schack; [2023]
    Keywords : Mobility transition; CO2 emission reduction; urban mobility; social mobility; car reduction; sustainability science; Social Sciences;

    Abstract : Like many car-dominated cities, Malmö is pressured to enable a radical shift towards more sustainable, space-efficient, and socially just mobility. This paper uses the Multiple-Level Perspective (MLP) framework to analyze the mobility dilemma on three levels: the dominant cause for change, the approach towards it, and the possible solution in the form of mobility hubs as a niche innovation. READ MORE

  2. 2. PVCFA: Principal Variation Context Feature Attribution : Distributed Chess for Perturbation-based Saliency Maps

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Marco Molinari; [2023]
    Keywords : Chess; Perturbation; Saliency maps; Multiagent; Reinforcement Learning; Schack; Perturbation; Saliency maps; Multiagent; Reinforcement Learning;

    Abstract : The research and development field of computer chess improved more in the last 5 years than in the whole history of computers. Unfortunately these unprecedented results comes with techniques that don’t leave much space to intuition and comprehensibility for humans. READ MORE

  3. 3. Evaluating the performance of a team consisting of an advanced agent and a less advanced agent in the game Manille : A comparison of agents trained using the CFR algorithm with and without abstractions.

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Oliver Lindgren; Leonardo Rezza; [2023]
    Keywords : ;

    Abstract : Making artificial intelligence (AI) algorithms solve games has always been an interesting benchmark of AI research. Perfect information games like Chess can be played on a level beyond human capabilities. READ MORE

  4. 4. Monte-Carlo Tree Search for Fox Game

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Anton Janshagen; Olof Mattsson; [2022]
    Keywords : Monte-Carlo Tree Search; Artificial Intelligence; Fox Game; Cutoff; Heuristic Function;

    Abstract : This report explores if Monte-Carlo Tree Search (MCTS) can perform well in Fox Game, a classic Scandinavian strategy game. MCTS is implemented using a cutoff in the simulation phase. The game state is then evaluated using a heuristic function that is formulated using theoretical arguments from its chess counterpart. READ MORE

  5. 5. Looking for shrubs in an alvar: Investigating classification of orthophotos as a way of mapping shrub species Juniperus communis and Dasiphora fruticose on Stora Alvaret, Öland

    University essay from Lunds universitet/Institutionen för naturgeografi och ekosystemvetenskap; Lunds universitet/Lantmäteri (CI)

    Author : Jorun Westman; [2022]
    Keywords : Physical Geography; Orthophoto; Stora Alvaret; Shrub; Monitoring; Earth and Environmental Sciences; Technology and Engineering;

    Abstract : Loss of biodiversity is an immediate threat to the planet and if no actions are taken it is expected to accelerate. The highest species richness on smaller scale is found in semi-natural temperate grasslands, with one of the documented records from Stora Alvaret on Öland, Sweden. READ MORE