Essays about: "Sculpting"
Showing result 6 - 10 of 17 essays containing the word Sculpting.
-
6. Object Poetry : Shaping Through Knit
University essay from Högskolan i Borås/Akademin för textil, teknik och ekonomiAbstract : Textile design has long been known for its craft related and traditional ways of working. Different designers and artist have found a way of approaching the field from an unconventional perspective. The aim of this project is to demonstrate an alternative way of approaching the field by applying traditional methods to unconventional materials. READ MORE
-
7. Korean Bodybuilding : Cultural Hybrid or Instance of Cultural Homogenization?
University essay from Stockholms universitet/Institutionen för Asien-, Mellanöstern- och TurkietstudierAbstract : This study deals with the trend of male bodybuilding in Korea and investigates the motivations and aesthetic ideals of Korean male bodybuilders. The author of the study uses the few hitherto academic research works on the subject and tries to give an overview of the history of Korean bodybuilding. READ MORE
-
8. Sculpting the emotional (magic) space
University essay from Konstfack/Inredningsarkitektur & MöbeldesignAbstract : I create spaces, that are presented as sets (scenographies), by working with storytelling, colour, geometry and transitions. By exploring tangible and abstract elements, I compose different atmospheres. Atmosphere is the central aesthetic category in my work, and creating an emotional experience through space is my intention. READ MORE
-
9. Body anagram
University essay from Konstfack/TextilAbstract : BODY ANAGRAM is a number of hand stitched sculptures, a growing collection of mountable body parts that can be organized and screwed together in different ways. The process of stitching and sculpting bodies is metaphorically compared to the art of anagrams, wordplays. Their common reversibility between recognition and destruction is discussed. READ MORE
-
10. Designing a Game Weapon : Start to Finish
University essay from Högskolan i Gävle/Avdelningen för Industriell utveckling, IT och SamhällsbyggnadAbstract : The workflow of different game modelling artists is explored, with the goal of creating a melee weapon designed for games. A low polygon weapon was created using the research into the most common components from professional workflows of creating game models. READ MORE