Essays about: "Shadow Mapping"
Showing result 1 - 5 of 15 essays containing the words Shadow Mapping.
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1. Digital mapping of critical infrastructure : Design of a component data collection method for small-scale power grids
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : Critical infrastructures (CIs) distributing water, oil, gas, electricity, etc., to community residents and businesses, leverage cyber-physical systems (CPSs) to supervise and control the physical processes that these services entail. READ MORE
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2. The blue-end of the spectrum of plastics : A step toward understanding the role of blue biopolymers in phasing out fossil plastics
University essay from KTH/Hållbar utveckling, miljövetenskap och teknikAbstract : For more than a century, plastics have become an increasingly important part of the human society. Thanks to the durability and the many varieties of plastic it has a wide range of applications, but unfortunately the traditional plastic made from fossil oil has its drawbacks. READ MORE
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3. The Search For a Swedish Valley of Death & Possible Ways Out : Investigating Financing Strategies for the Development of Deep Tech Innovation
University essay from Uppsala universitet/Industriell teknikAbstract : This study seeks to review the topic of how deep tech innovation is raised in Sweden and more particularly, the finance-related constraints of this ecosystem. The study proceeds from the idea of mapping out the available, and subsequently more suitable financing alternatives for novel deep tech ventures. READ MORE
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4. Evaluating user preference when applying mipmap LOD in shadow covered textures
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background. Shadow mapping is a method that is used for generating and imitating shadows in 3D-spaces. This technique has been used in the entertainment media industry in the form of games, movies and 3D renderings of environments to create a more realistic experience for consumers. READ MORE
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5. Performance in game environments with Shadow Maps based on Level of Detail
University essay from Blekinge Tekniska Högskola/Fakulteten för datavetenskaperAbstract : Background To be able to push game standards further and further, different graphics techniques have to be implemented by game developers. By utilizing some of those techniques, comes cost in the form of performance issues. READ MORE