Essays about: "Skinning."

Showing result 1 - 5 of 6 essays containing the word Skinning..

  1. 1. Skeletal Animation Optimization Using Mesh Shaders

    University essay from Blekinge Tekniska Högskola/Institutionen för kreativa teknologier

    Author : Peyman Torabi; [2019]
    Keywords : Turing Mesh Shaders; Skeletal Animation; Skinning; Turing Mesh Shaders; Skeletal Animation; Skinning.;

    Abstract : Background. In this thesis a novel method of skinning a mesh utilizing Nvidia’sTuring Mesh Shader pipeline is presented. Skinning a mesh is often performed with a Vertex Shader or a Compute Shader. READ MORE

  2. 2. Next Generation Graphical User Interface for IPTV

    University essay from KTH/Skolan för datavetenskap och kommunikation (CSC)

    Author : JOAKIM SVENSSON; [2013]
    Keywords : ;

    Abstract : It is common practice to use web technologies when creating graphical user interfaces for IPTV set-top boxes. The graphical user interface in TeliaSonera’s IPTV service is built with HTML, CSS and Javascript. READ MORE

  3. 3. The Struggles of Rigging : On Joint Deformation Problems in Human Digital Characters

    University essay from Högskolan Väst/Institutionen för ekonomi och it; Högskolan Väst/Institutionen för ekonomi och it

    Author : Ulrika Lundgren; Ben Mowbray; [2012]
    Keywords : Digital 3D Animation; Perception; Human Character Rigging; Joint Deformation Problems; Skinning; Uncanny Valley; Visual Imagery; Suspension of Disbelief; Digital 3D animation; perception; mänsklig karaktär-riggning; joint-deformationsproblem; skinning; uncanny valley; visual imagery; suspension of disbelief;

    Abstract : The bulk of research in digital 3D animation is focused on problem solving and the development of new techniques and innovations for the 3D animation software of the future. However, little consideration is given for the underlying reasons why problems arise from a psychological perspective, and if 3D animation is to establish itself as a discipline in academia, strides must be taken to strengthen its foundations with existing academic disciplines. READ MORE

  4. 4. Improving the visual quality of computer generated crowds for feature film production

    University essay from Linköpings universitet/Medie- och InformationsteknikLinköpings universitet/Tekniska högskolan

    Author : Dan Englesson; [2012]
    Keywords : ;

    Abstract : In this thesis, several different methods for improving the visual quality of a crowd system for feature film production are presented. The implementations were made for the Moving Picture Company for their crowd system software ALICE. READ MORE

  5. 5. Evaluation of Capuchin Application Programming Interface : Implementing a Mobile TV Client

    University essay from KTH/Kommunikationssystem, CoS

    Author : Xuan Feng; [2009]
    Keywords : Capuchin API; JAVA ME; Action Script 2.0; VoD; Linear TV; Min TV; Mobile TV; presentation technologies; experimental evaluation;

    Abstract : The purpose of this research was to evaluate the Capuchin API launched by Sony Ericsson at Lund, Sweden in 2008. The Capuchin API bridges Adobe’s Flash graphics and effects with JSR support from Java ME. We evaluated Capuchin API with regard to its suitability for a Mobile TV application. READ MORE