Essays about: "Software development environments"
Showing result 1 - 5 of 156 essays containing the words Software development environments.
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1. Aerodynamics simulations of Scania trucks using OpenFOAM
University essay from KTH/Teknisk mekanikAbstract : In the field of heavy-duty vehicles, fuel efficiency and environmental protection are factors that need to be focused on, while the aerodynamic drag generated during vehicle travelling is one of the most influential aspects. This thesis delves into the aerodynamic simulation of Scania trucks using the open-source Computational Fluid Dynamics (CFD) tool, OpenFOAM v2206. READ MORE
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2. A Prevention Technique for DDoS Attacks in SDN using Ryu Controller Application
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Software Defined Networking (SDN) modernizes network control, offering streamlined management. However, its centralized structure makes it more vulnerable to distributed Denial of Service (DDoS) attacks, posing serious threats to network stability. READ MORE
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3. Prototyping and Evaluation of a Lightweight Simulator Concept Combining Physical and Digital Assets
University essay from Göteborgs universitet/Institutionen för data- och informationsteknikAbstract : Serious injuries often occur in high-risk environments such as warfare, urban combat, and traffic accidents. The medical proficiency of soldiers and first responders in these situations is paramount. READ MORE
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4. Evaluating Thread network performance, locating and strengthening weak radio links
University essay from Linköpings universitet/Fysik, elektroteknik och matematik; Linköpings universitet/Tekniska fakultetenAbstract : In the fast-developing world we are living in, a tech phenomenon known as the Internet of Things (IoT) has taken hold. It has seen a lot of development over the past few decades, and today there are an estimated 30 billion IoT devices active. IoT is a machine-to-machine network that senses the world with the help of sensors. READ MORE
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5. A designer-driven approach to procedural generation tools for level design
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Game development is a multifaceted field that involves both traditional software practices and creative work. It is characterized by its iterative and time-consuming process where prototypes are created and then evaluated. This is especially true for creating 3D environments, where it is difficult to evaluate the quality before it is completed. READ MORE