Essays about: "Sonic Interaction Experience"
Showing result 1 - 5 of 8 essays containing the words Sonic Interaction Experience.
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1. Prototyping and user testing a new sound toy: Gamelike interactions with FM synthesis
University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälleAbstract : Sound toys are game-like technologies that can be described as playful sonic interactions where the users are given unusual ways to creatively explore and transform synthetic sound. This study investigated the prototyping and evaluation of a new sound toy. READ MORE
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2. Soma Sonic : Creating Awareness through Senory Experience
University essay from Malmö universitet/Fakulteten för kultur och samhälle (KS)Abstract : With this thesis project I plan to create an embodied and sonic interactive experience. The theoretical basis brings together Somaesthetic Design and Deep Listening practices in the form of a movement based, sound installation. The results of engagement aim to develop awareness and with deep engagement produce a nonduality state. READ MORE
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3. The Sound Forest : Smartphoneenabled Modulation of Music Through Bodily Movements
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : There is a growing interest in designing for whole body interactions in the field of Human–Computer Interaction, where numerous researchers are using this knowledge for creating new age digital musical instruments, with the secondary focus on creating inclusive music creation mediums for all. The aim was to create a new interaction medium for Sound Forest, a digital musical instrument at Stockholm Museum of Performing Arts. READ MORE
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4. A practically developed approach to evaluate sonic interfaces of autonomous cars
University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik och samhälleAbstract : This thesis was a part of the SIIC-project (Sonic Interaction in Intelligent Cars) initiated by FFI (Fordonsstrategisk forskning och innovation), consulted by Volvo, Pole Position Production and Research Institutes of Sweden. The SIIC-project was about exploring sonic tools to affect the experience of self-driving cars. READ MORE
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5. SENSITIV – Mapping Design of Movement Data to Sound Parameters when Creating a Sonic Interaction Design Tool for Interactive Dance
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Technology has during the last decades been adopted into the dance art form which has appeared as interactive dance. Many studies and performances have been conducted investigating this merging of dance and technology and the mapping of the motion data to other modalities. READ MORE