Essays about: "Spatial Experiment"
Showing result 21 - 25 of 116 essays containing the words Spatial Experiment.
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21. AATrackT: A deep learning network using attentions for tracking fast-moving and tiny objects : (A)ttention (A)ugmented - (Track)ing on (T)iny objects
University essay from Jönköping University/JTH, Avdelningen för datavetenskapAbstract : Recent advances in deep learning have made it possible to visually track objects from a video sequence. Moreover, as transformers got introduced in computer vision, new state-of-the-art performances were achieved in visual tracking. READ MORE
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22. Omställning till hyggesfritt skogsbruk – föryngring i skog som ställts om från trakthyggesbruk till blädningsbruk
University essay from SLU/School for Forest ManagementAbstract : Skogsstyrelsen har fått uppdraget att öka kunskapen och användandet av hyggesfria metoder i det svenska skogsbruket. För att hyggesfri skogsskötsel ska kunna bli vanligare behöver skog som tidigare skötts med trakthyggesbruk istället börja skötas med hyggesfria metoder. READ MORE
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23. Improving 3D Remote Guidance using Shared AR Spaces : Separating responsibility of tracking and rendering 3D AR‐objects
University essay from Linköpings universitet/Institutionen för datavetenskapAbstract : Two common problems in Remote Guidance applications include the remote guides lack of direct control over their view into the worker’s physical environment and the difficulties that arise with trying to place virtual 3D objects in a real 3D environment,via a moving, shaky, 2D image.The first issue can be called a lack of remote spatial awareness, the guide can see only what the worker enables them to see. READ MORE
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24. Embodied Avatars in Cinematic Virtual Reality : Effects on Presence, Social Presence, and Spatial Referencing.
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : The increasing availability of modern head-mounted displays have spurred interest in social virtual reality (VR) applications, but their immersion-inducing features limit the use of important nonverbal social cues in multiuser contexts. Embodied avatars have proven useful in increasing the social affordances of real-time rendered VR applications but remain underexplored in cinematic virtual reality (CVR). READ MORE
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25. The Development of a Model for Determining the Spatial Resolution of Pulsed-Neutron Sources
University essay from Lunds universitet/Kärnfysik; Lunds universitet/Fysiska institutionenAbstract : This project entails the development of a model for determining the spatial resolution in scanning applications of pulsed-neutron sources, such as at the European Spallation Source (ESS). The development of this model involves the simplification of the problem of representing a pulse neutron scanning across a sample by approximating the pulsed neutron beam as a continuous laser beam scanning across a one dimensional object of known dimensions. READ MORE