Essays about: "Spelkontroller"

Found 4 essays containing the word Spelkontroller.

  1. 1. Facial Feature Tracking and Head Pose Tracking as Input for Platform Games

    University essay from Blekinge Tekniska Högskola/Institutionen för kreativa teknologier

    Author : Anders Tobias Andersson; [2016]
    Keywords : facial feature tracking; head pose tracking; alternative interface; real-time; hci; human computer interface;

    Abstract : Modern facial feature tracking techniques can automatically extract and accurately track multiple facial landmark points from faces in video streams in real time. Facial landmark points are defined as points distributed on a face in regards to certain facial features, such as eye corners and face contour. READ MORE

  2. 2. The Effects of Peripheral Use on Video Game Play

    University essay from Södertörns högskola/Institutionen för naturvetenskap, miljö och teknik

    Author : Niclas Bohman; Kimberly Stinson; [2014]
    Keywords : Human-Computer Interaction; Video Games; User Interface; Input Devices; Människa-datorinteraktion; Tv-spel; Användargränssnitt; Spelkontroller;

    Abstract : Fourteen volunteers were asked to participate in an experiment, along with answering a survey, toevaluate the performance of three peripherals: the Xbox 360 Wired Controller, a keyboard, and theRock Band Fender Stratocaster Wired Guitar Controller. The participants played a prototype madein Unity, and their accuracy scores were analyzed in R using ANOVA. READ MORE

  3. 3. Using your Smartphone as a Game Controller to your PC

    University essay from Blekinge Tekniska Högskola/Sektionen för datavetenskap och kommunikation

    Author : Marcus Löwegren; Rikard Johansson; [2013]
    Keywords : Game Controller; Natural Mapping; PC Game; Phone-Computer Interaction; Smartphone Game; Human-Computer Interaction; HCI;

    Abstract : Many people in the world today own a smartphone. Smartphones of today usually have an advanced array of inputs in forms of tilting, touching and speaking, and outputs in forms of visual representation on the screen, vibration of the smartphone and speakers for sound. READ MORE

  4. 4. Navigating with ears in hand: Multimodal interaction and avatar control in a 3D haptic game environment

    University essay from Lunds universitet/Certec - Rehabiliteringsteknik och Design

    Author : Katarzyna Szymkiewicz; [2008]
    Keywords : Haptiska gränssnitt; Virtual Reality; haptik; vr; Technology and Engineering;

    Abstract : Datorspel är idag en mångmiljardbransch och den fortsätter att växa, men tyvärr har den grafiska utvecklingen i stor utsträckning lämnat synskadade utanför. Känselgränssnitt erbjuder en fascinerande form av interaktion med virtuella världar. READ MORE