Essays about: "Stereoscopic"
Showing result 1 - 5 of 35 essays containing the word Stereoscopic.
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1. ROS-based implementation of a model car with a LiDAR and camera setup
University essay from Uppsala universitet/Signaler och systemAbstract : The aim of this project is to implement a Radio Controlled (RC) car with a Light Detection and Ranging (LiDAR) sensor and a stereoscopic camera setup based on the Robot Operating System (ROS) to conduct Simultaneous Localization and Mapping (SLAM). The LiDAR sensor used is a 2D LiDAR, RPlidar A1, and the stereoscopic camera setup is made of two monocular cameras, Raspberry Pi Camera v2. READ MORE
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2. Light Field Visualizer : A light field visualizer using OpenGL with OpenXR-integration
University essay from Mittuniversitetet/Institutionen för data- och elektroteknik (2023-)Abstract : En light field är en bild som består av flera mindre bilder. Detta gör det möjligt att ändra den på olika sätt i efterhand. Till exempel är det möjligt att justera fokus för att se bilden från olika perspektiv och att visa bilden i 3D på en stereoskopisk display eller med ett VR headset. READ MORE
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3. Cognitive Memory Assessment in 2D and 3D Virtual Reality
University essay from Lunds universitet/KognitionsvetenskapAbstract : The ultimate goal of memory research is to deconstruct how humans form representations of real-life experiences accessible in the future. However, this can be challenging to investigate thoroughly while maintaining both naturalistic exposure and experimental control. READ MORE
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4. FOLAR: A FOggy-LAser Rendering Method for Interaction in Virtual Reality
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Current commercial Virtual Reality (VR) headsets give viewers immersion in virtual space with stereoscopic graphics and positional tracking. Developers can create VR applications in a working pipeline similar to creating 3D games using game engines. READ MORE
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5. Unfolding the Assemblage : Towards an Archaeology of 3D Systems
University essay from Stockholms universitet/FilmvetenskapAbstract : Recent scholarship around the topic of 3D mainly deals with the visual developments that have occurred in the medium during the 21st century. A common perception in these strands of research is that in comparison to the production workflows employed in the analogue era, the 3D compositions that are being crafted through the aid of the ever-evolving digital technology have made 3D develop for the better. READ MORE