Essays about: "Streamer"
Showing result 1 - 5 of 27 essays containing the word Streamer.
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1. A qualitative study of how consumers’ purchase intention is influenced by the livestreaming shopping streamer under negative incidents caused by streamers.
University essay from Linnéuniversitetet/Institutionen för marknadsföring och turismvetenskap (MTS)Abstract : Background:Live streaming shopping is becoming a mainstream method in China since the livestreaming feature has been applied to e-commerce. Live streaming commerce reflects theinterdependence between consumers and live streamers. READ MORE
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2. Low Latency Bandwidth Control Algorithms for Unreliable Networks
University essay from Linköpings universitet/KommunikationssystemAbstract : Real-time multimedia streaming is an extensively researched topic. The possibility of streaming video over the internet in real time requires smart solutions on many levels at the player and streamer side, as well as along the intermediate network. READ MORE
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3. Developing an Intuitive Livestreaming Scheduling Experience for Live-streamers
University essay from Umeå universitet/Institutionen för datavetenskapAbstract : Most people are used to recording videos on their mobile phones. However, becoming a streamer is another step further in complexity. This thesis evaluates how a streaming scheduling system can be developed to enhance the usability. It goes from idea to finished system using a design-build-test approach. READ MORE
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4. Streaming as a Virtual Being : The Complex Relationship Between VTubers and Identity
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : The boundary between offline and online worlds is rapidly shrinking with improvements in technology. Virtual Youtubers (VTubers) have emerged in recent years as a new Twitch streaming phenomenon. Replacing the use of webcams, VTubers obscure their true physical appearance and instead choose to represent themselves through a fictional character. READ MORE
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5. Viewership forecast on a Twitch broadcast : Using machine learning to predict viewers on sponsored Twitch streams
University essay from Linköpings universitet/Institutionen för datavetenskapAbstract : Today, the video game industry is larger than the sports and film industries combined, and the largest streaming platform Twitch with an average of 2.8 million concurrent viewers offers the possibility for gaming and non-gaming brands to market their products. READ MORE