Essays about: "Swedish computer gaming companies"

Found 3 essays containing the words Swedish computer gaming companies.

  1. 1. Internationalisation of Swedish computer gaming companies : The role of knowledge in a digital era

    University essay from Uppsala universitet/Företagsekonomiska institutionen

    Author : Elin Jakobsson; Fredrik Döring; [2016]
    Keywords : Knowledge; Uppsala model; Absorptive Capacity; digitisation; Swedish computer gaming companies; internationalisation;

    Abstract : Title: Internationalisation of Swedish computer gaming companies - The role of knowledge in a digital era Authors: Elin Jakobsson & Fredrik Döring Supervisor: Cecilia Pahlberg Research question: How do Swedish computer gaming companies internationalise in regards to pursuit and absorption of knowledge? Purpose: The aim is to investigate how computer gaming companies find, internalise and use knowledge leading to internationalisation. This in turn will further be explained by embracing the role of digitisation for the above mentioned processes. READ MORE

  2. 2. Virtual Reality in Marketing—An explorative study

    University essay from Högskolan i Borås/Akademin för textil, teknik och ekonomi

    Author : Zhuang Aofeng; Bao Han; [2016]
    Keywords : Virtual Reality; Marketing; Marketing Tool; Human Computer Interaction;

    Abstract : Recently, virtual reality (VR), as a new form of technology is developing and evoking public interest. VR technology can provide an artificial realistic environment controlled by body movements. The technology has been applied in many areas for example movies and other entertainments. READ MORE

  3. 3. A Study of Entrepreneurship in the Computer Game Development Industry

    University essay from Företagsekonomiska institutionen

    Author : Thord Johansson; [2005]
    Keywords : ;

    Abstract : This study aims to explain the situation in the Swedish CGDI (Computer Game Development Industry) today, question the role entrepreneurship as an economic force might have played for the development of the Swedish industry and what should be emphasized among game developing firms for future growth. The result shows two sides of the matter as there is an ongoing consolidation in the CGDI, on a Swedish as well as on an international level, at the same time as the industry is diversifying through new platforms for gaming and firms that niche themselves by for example specializing on smaller parts of game production. READ MORE