Essays about: "Terrain Features"
Showing result 11 - 15 of 65 essays containing the words Terrain Features.
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11. Remote Sensing Based Pre-Season Yellow Rust Early Warning in Oromia, Ethiopia
University essay from Lunds universitet/Institutionen för naturgeografi och ekosystemvetenskapAbstract : Yellow rust (Puccinia striiformis f. sp. Tritici) is a crop disease caused by a fungus that regularly infects wheat and causes yield loss in Ethiopia. The disease has a significant impact on the country’s crop production, food security, health, and socioeconomic well-being. READ MORE
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12. Creating an Endless Procedural Game World that is Realistic and Purposeful
University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronikAbstract : Procedural content generation is a useful tool to use when generating content for games. An issue with this type of content is often the lack of realism and purpose, especially regarding procedurally generated worlds or levels, aswell as outlier bugs, that can block the players progression, that can be hard to find since they could only show up in a few select seeds of the randomized world. READ MORE
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13. Numerical modelling of lime-cementcolumns in the passive zone of excavations in soft clays
University essay from KTH/Jord- och bergmekanikAbstract : Excavations in soft clays come with a number of specific challenges. The use of lime-cement columns in the passive zone of such works represents a promising solution to some of these problems, such as basal heave stability or excessive deformations. READ MORE
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14. Spherical Terrains Compared : A Standardized Performance Comparison Between Heightmaps and Marching Cubes
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background. Games are becoming increasingly large, and that includes space games. They require new features to be developed and planets to be generated. Heightmap- and marching cubes-algorithms, allow for the generation of spherical objects and planets when adapted. READ MORE
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15. Approaching sustainable mobility utilizing graph neural networks
University essay from Högskolan i Halmstad/Akademin för informationsteknologiAbstract : This report is done in collaboration with WirelessCar for the master of science thesis at Halmstad University. Many different parameters influence fuel consumption. The objective of the report is to evaluate if Graph neural networks are a practical model to perform fuel consumption prediction on areas. READ MORE