Essays about: "Unity game engine"

Showing result 1 - 5 of 51 essays containing the words Unity game engine.

  1. 1. VR Diversion Software for Alleviation and Prevention of the Fear of Needles during Immunization Procedures

    University essay from KTH/Medicinteknik och hälsosystem

    Author : Thomas Gräslund; Hugert Fabian; [2022]
    Keywords : VR; diversion; needle fear; immunization; vaccination; trypanophobia;

    Abstract : Currently available VR-diversion solutions for vaccination lack key features for delivering an immersive and pleasurable experience. A tailor-made diversionary semi-interactive VR-experience software for vaccination procedures has been developed using mainly the game engine Unity and programmed in C#. READ MORE

  2. 2. Using Game Engines to Develop Virtual Agents

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Nathalie Stensdahl; Kristoffer Svensson; [2022]
    Keywords : programming; game engines; virtual agents; virtual receptionist;

    Abstract : Virtual agents have been around since the 1960’s and theirusage is constantly increasing. They are used in manydifferent settings. At the same time, game engines are usedmore and more for various purposes. In this paper, the aim isto create two proof-of-concept virtual agents in the form of ahumanoid receptionist as part of a bigger project. READ MORE

  3. 3. Representing ultrasound in Augmented Reality

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Hanna Gjöthlén; Salem Lojic; [2022]
    Keywords : ;

    Abstract : This thesis covers the implementation of an augmented reality (AR) system where ultrasound images are captured from an ultrasound scanner (i.e. probe) and sent to an interface application through a server and then projected into the real world using AR technology. READ MORE

  4. 4. The Impact of Indirect Social Gaze in Competitive Multiplayer Games

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Anton Karlsson; [2022]
    Keywords : Social Presence; Social Interaction; Immersion; Eye-Tracking;

    Abstract : Background. Eye-tracking has increasingly been used in games to enhance the experience and make them more accessible to a wider audience. The technology has also previously been found to give a higher sense of social presence and immersion. Objectives. READ MORE

  5. 5. Decision-making AI in digital games

    University essay from Uppsala universitet/Informationssystem

    Author : Ahmad Al Shehabi; [2022]
    Keywords : Decision-making; Goal Oriented Action Planning; GOAP; Agent; AI; Artificial Intelligence; Behavior Trees; Finite State Machines; FSM;

    Abstract : The field of artificial intelligence has gained much knowledge through the implementation of decision-making systems in video games. One of these systems was the Goal Oriented Action Planning system (GOAP) which directs the behavior of an AI-agent through multiple digital artifacts categorized as goals, actions, and plans. READ MORE