Essays about: "Unity game engine"

Showing result 11 - 15 of 66 essays containing the words Unity game engine.

  1. 11. Feasibility of a program that helps evaluate the effects of gamification

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Harald Olin; Toto Roomi; [2023]
    Keywords : ;

    Abstract : Gamification is a modern concept which refers to the act of adding game elements to a nongame environment. Especially interesting is gamification when applied to a learning environment in the form of game based learning (GBL). GBL has proven to be successful and increases both student motivation and student result. READ MORE

  2. 12. Converting a Tabletop Serious Game Into a Digital Version

    University essay from Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)

    Author : Joanna Gladh; [2023]
    Keywords : serious games; digital conversion; game development; unity;

    Abstract : The digital age has launched numerous opportunities for game developers, yet the transition from traditionaltabletop games to digital platforms presents a unique set ofchallenges. This thesis delves into the intricacies of this transition. READ MORE

  3. 13. Dynamic Mixed Reality AssemblyGuidance Using Optical Recognition Methods

    University essay from KTH/Industriell produktion

    Author : Harpa Hlíf Guðjónsdóttir; Gestur Andrei Ólafsson; [2022]
    Keywords : Manufacturing; Mixed Reality; Augmented Reality; Assembly Guidance; Object Recognition; HoloLens 2; Vuforia Engine; Unity; Mixed Reality Toolkit; Tillverkning; Blandad Verklighet; Förstärkt Verklighet; Monteringsvägledning; Objektigenkänning; HoloLens 2; Unity; Vuforia Engine; Mixed Reality Toolkit;

    Abstract : Mixed Reality (MR) is an emerging paradigm in industry. While MR equipment and software have taken great technological strides in past years, standardized methods and workflows for developing MR systems for industry have not been widely adopted for many tasks. This thesis proposes a dynamic MR system for an assembly process. READ MORE

  4. 14. Simulation and modelling of crowd control within the context of riots

    University essay from KTH/Datavetenskap

    Author : Erik Hedlund; Tobias Vinsa; [2022]
    Keywords : ;

    Abstract : This project aims to shed light on the abilities of simulation to optimize crowd control management strategies. Simulations were chosen because the difficulties of analyzing crowd control management strategies during an ongoing riot. READ MORE

  5. 15. VR Diversion Software for Alleviation and Prevention of the Fear of Needles during Immunization Procedures

    University essay from KTH/Medicinteknik och hälsosystem

    Author : Thomas Gräslund; Hugert Fabian; [2022]
    Keywords : VR; diversion; needle fear; immunization; vaccination; trypanophobia;

    Abstract : Currently available VR-diversion solutions for vaccination lack key features for delivering an immersive and pleasurable experience. A tailor-made diversionary semi-interactive VR-experience software for vaccination procedures has been developed using mainly the game engine Unity and programmed in C#. READ MORE