Essays about: "Unity3D"
Showing result 1 - 5 of 39 essays containing the word Unity3D.
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1. The collider tool project
University essay from Stockholms universitet/Institutionen för data- och systemvetenskapAbstract : The emphasis on making game development more accessible to novice users is becoming increasingly more common. Gone are the days when game development was a pursuit only available for those with a broad programming background or extensive technical skills. READ MORE
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2. The Speed of Clouds : Utilizing Adaptive Sampling to Optimize a Real-Time Volumetric Cloud Renderer
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Volumetric clouds are often used in video games in order to improve the realism or graphical quality of the game. However, in order to achieve real-time rendered clouds, optimizations have to be implemented as part of the rendering algorithm. READ MORE
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3. Avatar Control using Eye-Tracking in Virtual Reality : A user study on the sense of embodiment, user experience and workload using a Unity3D Prototype
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : This master’s thesis investigates methods for improving accessibility in virtual reality (VR), focusing on avatar control for individuals with limited mobility. VR offers an opportunity to help them with specific rehabilitation. READ MORE
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4. Topologica linteractions in a multi-layered flocking system
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : With the multi-layered flocking system it is possible to simulate flocks that contain different types of agents that can be of various different sizes (variations in bounding radius and height). In the original implementation, the multi-layered flocking system uses a metric distance to find the nearest-neighbours of agents. READ MORE
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5. Local collaboration in a Mixed Reality environment : Adding virtual heads to improve social presence
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : This thesis investigates the use of virtual avatar heads to enhance local video see-through collaboration in a mixed reality environment. When users engage with each other using a head-mounted display, the device sits atop their head and obstructs their view, concealing their gaze and facial expressions while collaborating. READ MORE