Essays about: "User-Centered Design"

Showing result 1 - 5 of 267 essays containing the words User-Centered Design.

  1. 1. Gamification in Secondary Education - A User-Centered and Interdisciplinary Approach

    University essay from Göteborgs universitet/Graduate School

    Author : Izabella Jedel; [2020-07-22]
    Keywords : ;

    Abstract : The present study concerns an innovative approach to education; applying game elements as a blended learning strategy in secondary education. An exploratory case study of a gamified mathematics course in a secondary school in Sweden was conducted. READ MORE

  2. 2. Control your home with augmented reality

    University essay from Lunds universitet/Ergonomi och aerosolteknologi

    Author : Daniel Tovesson; [2020]
    Keywords : Augmented reality; Internet of Things; Smart homes; ARKit; Interaction design; User-Centered Design; Technology and Engineering;

    Abstract : As connected devices, or Internet of Things (IoT), are becoming increasingly more common in our homes we need a way to control them remotely. Remote control can be achieved with native applications created by the providers of these IoT devices which can result in you needing several applications to control your IoT devices. READ MORE

  3. 3. Exploring Digital Tools for Donor Mothers: Understanding Human Milk Donation & Milk Banking Challenges

    University essay from Malmö universitet/Kultur och samhälle

    Author : Kristelle Jose; [2020]
    Keywords : digital tools; milk banking; human milk;

    Abstract : Premature newborns’ medical need for donor human milk surpasses the supply and the demand for it continues to increase. Lactating mothers with a surplus can help fill the gap and give fragile infants a better chance to grow by donating breast milk. READ MORE

  4. 4. User-centered evaluation of the CERO simulation tool

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Nahida Islam; [2020]
    Keywords : ;

    Abstract : The proliferation of competitive systems in the market is constantly raising the bar for both usability and UX (hedonic & pragmatic view) in the field of HCI. However, many of today’s technologies lack the essence of usability and UX due to the gap between the practice and the literature. READ MORE

  5. 5. Designing and using gamification elements to improve students’ user experience in a video-based mobile language learning app

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Thor Galle; [2020]
    Keywords : mobile-assisted language learning; video-based language learning; usability; UX; usability; user experience and educational features of m-learning environments MUUX-E ; gamification;

    Abstract : With the rise of the smartphone industry, the domain of mobile-assisted language learning (MALL) has increasingly grown. A large number of language learning applications have been developed aiming to support individuals’ second language acquisition on various levels, e.g. READ MORE