Essays about: "Video game"
Showing result 16 - 20 of 571 essays containing the words Video game.
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16. "Game" and "Development": The Two Theories of Dysfunction
University essay from Handelshögskolan i Stockholm/Institutionen för företagande och ledningAbstract : This Master's thesis in Business & Management delves into the intriguing question of why video games fail. Our aim is to uncover potential answers and shed light on this complex issue. To achieve this, we adopted a Grounded Theory approach as our methodology. READ MORE
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17. Unlocking the Battle Pass: Broadening the Scope of Video Game Gamification
University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)Abstract : While gamification has been extensively studied in specific fields, such as education and health, its application in other domains remains understudied. This thesis explores how battle passes, a common gamification system found in video games, are implemented and examines their potential challenges and limitations within and beyond video games. READ MORE
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18. Non-playable characters' peripheral effect in relation to narrative and worldbuilding in video games
University essay from Södertörns högskola/MedieteknikAbstract : The goal of this thesis is to find out how non-playable characters (NPC) in their own peripheral way, contribute to the narrative and worldbuilding of a video game. A prototype of a role-playing video game (RPG) was created for this particular study, in order to investigate and measure the effect of NPCs on worldbuilding and narrative in video games. READ MORE
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19. CLONING IN THE VIDEO GAME INDUSTRY : A literature review
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : Video game cloning is controversial within the industry, both because copyright laws do not protect game mechanics, and because people’s judgements about game cloning are unclear. Therefore, this study aims to examine the current literature related to game cloning and summarise the impact of cloning on the game industry, as well as the challenges faced by developers. READ MORE
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20. Monetary Value of a Player in GTA Online : Role of Inflation
University essay from Umeå universitet/NationalekonomiAbstract : This study investigates the monetary value of a player within the video game GTA Online, published by Rockstar in 2013. A survey was sent out to a subreddit called r/gtaonline where a sample of 171 respondents who play GTA Online were used and the results were analysed using an OLS regression. READ MORE