Essays about: "Video games"

Showing result 1 - 5 of 299 essays containing the words Video games.

  1. 1. The Effects of Using Video Games Compared to Traditional Methods in an EFL Classroom

    University essay from Malmö universitet/Lärande och samhälle

    Author : Julia Ström; Emelie Fröjd; [2020]
    Keywords : EFL; English as a Foreign Language; video games; vocabulary; teaching method; digital literacy;

    Abstract : In an ever more digitalised society, there is a growing interest in digital pedagogic aids and a growing need for pedagogues to utilize new digital tools. The importance of being able to survey and evaluate information from digital sources is paramount, and the Swedish school system is responsible for teaching pupils these skills. READ MORE

  2. 2. Visualization in games: How is health and health-changes visualized in games? : An analysis of game graphics in current games

    University essay from Södertörns högskola/Medieteknik; Södertörns högskola/Medieteknik

    Author : Jonathan Karlén; Oscar Sandell; [2020]
    Keywords : Video game graphics; visuals; recent games; game design; content analysis; Videospel spelgrafik; grafik; nutida spel; speldesign; innehållsanalys;

    Abstract : The following study investigates how recent games (2014 - 2018) visualize health and health changes, with a focus on the player character’s health, the player character taking damage and the graphical user interface (GUI). 50 games were coded via gameplay videos on YouTube and then analysed. READ MORE

  3. 3. The Importance of Colour Guided Navigation : A Qualitative Study on the Use of Colour as a Tool of Communication and Navigation in Video Games

    University essay from Södertörns högskola/Medieteknik; Södertörns högskola/Medieteknik

    Author : William Pellas; Sandra Thenstedt; [2020]
    Keywords : Colour coding; guidance; stimulated recall; video games; navigation; Färgkodning; vägledning; stimulated recall; videospel; navigering;

    Abstract : Colour coding is seen in various forms throughout different types of media and in reallife. This study focuses on what effect colour coded visuals can have on a player in avideo game, using lights and environments deliberately coloured in a specific way togain the players attention. READ MORE

  4. 4. Horror game design – what instills fear in the player? : A study on the effects of horror game design theories and level design patterns on player behaviour in a horror environment.

    University essay from Södertörns högskola/Medieteknik; Södertörns högskola/Medieteknik

    Author : Tobias Årnell; Nikola Stojanovic; [2020]
    Keywords : Level Design; Horror; Video Games; Stimulated Recall; Original Game; Nivådesign; Skräck; Videospel; Stimulated Recall; Originalspel;

    Abstract : This research paper aimed to study how to make a scary horror game and what in turn makes these games scary. This study utilizes an original game called The House specifically designed and created by us. READ MORE

  5. 5. The Perceived Value Of Loot Boxes : A Qualitative Study On The Service Outcome Of Loot Boxes

    University essay from Karlstads universitet/Handelshögskolan (from 2013); Karlstads universitet/Handelshögskolan (from 2013)

    Author : Albin Johansson; Sebastian Grönström; [2020]
    Keywords : service outcome; loot boxes; customer perceived value; customer value creation; video game industry;

    Abstract : In recent years, the video game industry has rapidly grown into the largest grossing entertainment industry in the world, surpassing both the film- and music industries. However, many of the popular games today are free to play and does not require any subscription, yet they still generate high amounts of revenue each year, partly due to the offering of loot boxes in video games. READ MORE