Essays about: "Virtual Reality Interface Design"

Showing result 1 - 5 of 44 essays containing the words Virtual Reality Interface Design.

  1. 1. Rules of Thumb for VR RTS games

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : David Hultsten; Martin Quach; [2023-11-30]
    Keywords : Game design; strategy games; thesis; guidelines; games; UI; VR;

    Abstract : Creating good user interfaces in VR can be a challenge especially when trying to make strategy games in VR. The reason is that strategy games tend to have a lot of GUI (Graphical User Interface) on the screen during gameplay. READ MORE

  2. 2. Creation of a Virtual Reality Experience for the Virtual Conservation of The Flamman Theater Using Unreal Engine 4

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Fausto Zamora Arias; [2023-10-25]
    Keywords : virtual reality; Oculus Quest 2; preserving cultural heritage; Unreal Engine 4; game design and development;

    Abstract : The Flamman Theater identity was successfully digitally preserved for the cultural heritage of Gothenburg by creating a video game, while tested with pandemic restrictions. On the technical side, this project combines virtual reality, artificial intelligence and game mechanics to create an immersive atmosphere, inviting people to watch movies inside as the original theater was intended. READ MORE

  3. 3. Prototyping Tool for Large Scale Interactive Experiences

    University essay from Lunds universitet/Institutionen för designvetenskaper

    Author : Venkata Satya Anurag Gargeya Unnava; Yiyang Liu; [2023]
    Keywords : Virtual Reality; Augmented Reality; Interactive Content; Large Scale Interactive Content; Visualizer; Simulations; Technology and Engineering;

    Abstract : In the age where entertainment is the driving force behind the functioning of large industries, companies like SONY have figured out a way to market their entertainment content including movies, music, and games using large-scale interactive marketing and promotional content. Building and testing such content before it is released on large and complex devices is a continuously challenging task and there have been efforts both in academia and industry made to ameliorate this content production workflow. READ MORE

  4. 4. Stepwise Teleportation as an Alternative to Continuous Motion in Virtual Reality

    University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Author : Anna Wästling; [2023]
    Keywords : Virtual reality; Locomotion; Cybersickness; Disorientation; Continuous movement; Stepwise teleportation;

    Abstract : In the locomotion design space, artificial locomotion is most commonly used when navigating virtual spaces larger than the physical space provided. Some significant challenges to the use of artificial locomotion are however cybersickness and disorientation. READ MORE

  5. 5. Math Visualizations in VR

    University essay from Högskolan i Halmstad/Akademin för informationsteknologi

    Author : Abraham Al-bashki; Ahmed Oogle; [2023]
    Keywords : ;

    Abstract : Visualization of linear algebra with virtual reality (VR) can be helpful for math teachers. A study has shown more engagement, focus, and active learning through immersion and interactivity, supplementing opportunities for visualizing abstract concepts. READ MORE