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Showing result 1 - 5 of 10 essays matching the above criteria.
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1. Analyzing the efficacy of the FFT in Image Denoising and DigitalWatermarking
University essay from Mälardalens universitet/Akademin för utbildning, kultur och kommunikationAbstract : The FFT has been a staple in the field of mathematics and computer science for almost 60 years. And yet, it still endures as an efficient algorithm in a multitude of fields. READ MORE
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2. Watermarking in Audio using Deep Learning
University essay from Linköpings universitet/DatorseendeAbstract : Watermarking is a technique used to used to mark the ownership in media such as audio or images by embedding a watermark, e.g. copyrights information, into the media. A good watermarking method should perform this embedding without affecting the quality of the media. READ MORE
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3. A study in how to inject steganographic data into videos in a sturdy and non-intrusive manner
University essay from KTH/Hälsoinformatik och logistikAbstract : It is desirable for companies to be able to hide data inside videos to be able to find the source of any unauthorised sharing of a video. The hidden data (the payload) should damage the original data (the cover) by an as small amount as possible while also making it hard to remove the payload without also severely damaging the cover. READ MORE
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4. A Buyer-Seller Protocol with Watermarking for Cloud Streaming : Towards an Ecosystem for Media Streaming
University essay from KTH/Skolan för datavetenskap och kommunikation (CSC)Abstract : This work shares purpose with new directions in the philosophy of intellectual property, where self-expression and participation in the creation of culture are seen as key ingredients of human wellbeingand autonomy. A technical solution is explored that enables major labels and independent creatorsto publish music with equal reach to audiences, without the need for trusted third parties. READ MORE
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5. Watermarking Video Game Textures
University essay from Blekinge Tekniska Högskola/Sektionen för ingenjörsvetenskapAbstract : How amazing would it be to prevent illegal copies of computer games? Game developers work with the hope that they can make good profit out of their games, but when they know that they would not sell much they will be so disappointed and that is because once a few original copies of their games are released, soon or late, there will be illegal copies available in the market. Working on how to distinguish between a legal copy and an illegal copy is the general topic of this thesis. READ MORE