Essays about: "Weapon Sounds"

Found 2 essays containing the words Weapon Sounds.

  1. 1. Evaluation of Physically Inspired Models in Video Game Melee Weapon SFX

    University essay from Luleå tekniska universitet/Medier, ljudteknik och teater

    Author : Emil Wallin; [2020]
    Keywords : Audio Engineering; Game Audio; Sound Design; Video Game; Sound Effect; SFX; Physical modelling; Physically inspired models; game engine; ljudteknik; spelljud; ljudeffekt;

    Abstract : This study explored the possible impact to a game’s responsiveness and to players’ preferences by using a physically inspired model (real-time pitch and amplitude modulation) as a means of efficiently achieving responsive variation for melee weapon sound effects in a game using the in-engine audio features. A play test was created were 24 participants (12 with audio engineering backgrounds, 12 without), all with prior gaming experience, played through a game level where they would audition a non-variational implementation of a sword’s sound effects and a variational implementation with the same sound samples being modulated in real-time. READ MORE

  2. 2. Is there a connection between experienced realism, rate of fire and loop length on fully automatic rifles in a first-person shooter game in first-person?

    University essay from Luleå tekniska universitet/Medier ljudteknik och upplevelseproduktion och teater

    Author : Marcus Klang; [2017]
    Keywords : Realism; Loop-Length; Sound Design; First Person Shooter; Weapon Sounds;

    Abstract : This thesis aims to test if there is a connection between modern day fully automatic rifles rate of fire, used loop length in implementation and experienced realism in a first-person shooter game in first-person, fired by the players own character. With a background consisting of papers, books and lectures/conferences given by experienced people and other experts in the game industry regarding first person shooter games, a listening test was conducted and carried out on a computer using headphones with both trained and untrained subjects since players can be both. READ MORE