Essays about: "WoW"

Showing result 1 - 5 of 21 essays containing the word WoW.

  1. 1. The WOW-effect. A qualitative content analysis of communication strategies used by the Swedish music festival Way out West

    University essay from Lunds universitet/Institutionen för strategisk kommunikation

    Author : Elin Fredlund; Savannah Gillblad; [2023]
    Keywords : strategic communication; event marketing; sustainability communication; CSR; brand community; symbolic branding strategies; Social Sciences;

    Abstract : I dagens samhälle finns en allt större press på varumärken att stå ut ur mediebruset samt att kommunicera kring hållbarhet och CSR. Detta gör brandingstrategier högst nödvändiga, trots detta är det ännu ett relativt outforskat område inom marknadsföring av evenemang. READ MORE

  2. 2. Product Structures with Attribute Management for future PLM systems : A study for Ericsson BOM Management

    University essay from KTH/Skolan för industriell teknik och management (ITM)

    Author : PAWAN RAJ SINGH; [2023]
    Keywords : PLM; BOM; PRIM; 3DX; Attribute; Widget; Product Structure; WoW; OOTB; PLM; BOM; PRIM; 3DX; Attribute; Widget; Product Structure; WoW; OOTB;

    Abstract : Information Management in the database system for the Product Development process demands continuous evolution and digital transformation investigations with the PLM systems to explore the latest functionalities. Ericsson today has a main frame PDM system PRIM with various connected sub-systems to store the Product related data which serves limited functionality and does not fully track the complete lifecycle in the IT system landscape. READ MORE

  3. 3. An analysis of how a Digital Twin could be used throughout a process life cycle

    University essay from Högskolan i Halmstad/Akademin för informationsteknologi

    Author : Victor Svahn; [2023]
    Keywords : ;

    Abstract : Within Industry 4.0, the concept of digital twins gains significant attention globally as organizations explore their potential in various industries worldwide. International research and development efforts focus on leveraging digital twins to monitor and optimize processes and products' behavior and performance. READ MORE

  4. 4. Call for Diversity in Web 3.0 : Case Study of NFT Art Projects World of Women (WoW) and Women Rise

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Berna Syuleymanoglu; [2022]
    Keywords : NFTs; Web 3.0; blockchain; women; gender; representation; voice; art; social change;

    Abstract : Non-fungible tokens (NFTs) are digital assets that exist in the blockchain with a unique signature that has been gaining significant attention starting from the early 2021. While NFTs can be anything stored digitally from text to music, since these digital tokens enable artists to democratize their works, there has been a particular rise in using them to promote digital art which has long been undervalued. READ MORE

  5. 5. “MORE FEMINIST BULLSHIT”Exploring Sexism and the Battle Over Gender Construction in Video Game Discourse Communities

    University essay from Göteborgs universitet/Institutionen för språk och litteraturer

    Author : Ola Nenzelius; [2021-02-09]
    Keywords : Video games; Women in games;

    Abstract : Abstract: Thisstudyexplores gender construction in video game discourse communities, using Critical Discourse Analysis(CDA)as a theoretical frameworktogetherwith a quantitative, corpus linguistic methodology.Discourse samples weretaken from five online content creators for World of Warcraft(WoW)who react to the four Shadowlands: Afterlivestrailers for theWoW expansion released in November of 2020. READ MORE