Essays about: "World of Warcraft"

Showing result 1 - 5 of 39 essays containing the words World of Warcraft.

  1. 1. The Most Boring Game in the World : A study of World of Warcraft as a means for social interactivity within an enclosed group

    University essay from Uppsala universitet/Institutionen för ABM

    Author : Ludvig Stone; [2023]
    Keywords : Gaming; Ethnography; Political Discourse Theory; Logics Approach; Social Gaming; World of Warcraft; Com-munities; MMO; Multiplayer Gaming; Digital Humanities;

    Abstract : Gaming as an activity possesses many different facets (Sköld 2018: 134). One important yet relatively underexplored is the social facet, how the act of gaming is impacted by social rules and codes. Previous research on the topic is relatively limited and mainly performed retroactively on older game communities. READ MORE

  2. 2. “MORE FEMINIST BULLSHIT”Exploring Sexism and the Battle Over Gender Construction in Video Game Discourse Communities

    University essay from Göteborgs universitet/Institutionen för språk och litteraturer

    Author : Ola Nenzelius; [2021-02-09]
    Keywords : Video games; Women in games;

    Abstract : Abstract: Thisstudyexplores gender construction in video game discourse communities, using Critical Discourse Analysis(CDA)as a theoretical frameworktogetherwith a quantitative, corpus linguistic methodology.Discourse samples weretaken from five online content creators for World of Warcraft(WoW)who react to the four Shadowlands: Afterlivestrailers for theWoW expansion released in November of 2020. READ MORE

  3. 3. Applying Principles of Game Design to User Interface

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Evelina Venngren; [2021]
    Keywords : Game design principles; user interface design principles; usability; user satisfaction;

    Abstract : This thesis investigates how principles of game design can be applied to a PC game settings menudesign to make the interaction fun and enhance the user satisfaction of interaction and navigation.Through exploring the question “How can principles of game design be applied to UI design inorder to enhance the user satisfaction of interacting with an interface?” it might be possible to addto the experience of using UI without removing any of the usability goals that is customary today. READ MORE

  4. 4. Rules to Multiplayer : How players and designers optimize fun out of their game experiences

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Emelie Rodin; [2021]
    Keywords : Design; Games; Multiplayer; World of Warcraft; Massive Multiplayer Online;

    Abstract : This thesis examines the concept of different rules within large multiplayer games, how we play thegames and what leads to different rules within a game. It establishes that rules can be explicit andimplicit, as well as based on digital hard rules, softer rules, such as community or social rules and thatplayers will design and build their own games out of these rules. READ MORE

  5. 5. A PUGs Life : A study on social interactions in Classic and RetailWorld of Warcraft Pickup Groups.

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Emil Gårdh; Felix Åberg; [2021]
    Keywords : World of Warcraft; Sociability; Socialinteraction; PUG; MMORPG; World of Warcraft; Sociabilitet; Socialinteraktion; PUG; MMORPG;

    Abstract : This paper investigates how players interact in classic and retail World of Warcraft by conducting a participant observation study by joining Pickup Groups (PUGs) to play through dungeons. Chat activity is logged and all messages are categorised into different types depending on what is conveyed in an attempt to see if and how social interactions differ between the games. READ MORE