Essays about: "advance research design"
Showing result 6 - 10 of 69 essays containing the words advance research design.
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6. Learning by Gaming : Design and Evaluation of a Serious Game to Increase Energy Literacy
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : This study explores the design and effectiveness of a serious board game aimed at promoting energy literacy in the context of residential energy consumption. With electricity consumption and energy conservation being highly relevant and pressing topics today, there is a growing need to address the lack of knowledge and awareness surrounding household energy consumption. READ MORE
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7. Digital Organizational Storytelling and Users: Case Study on the Perceived Role of Users in the Storytelling of the Digital Organization Kurzgesagt
University essay from Uppsala universitet/Medier och kommunikationAbstract : Aim – The thesis aims to advance the knowledge on the potential that user perceptions have in adopting a role in the digital organizational storytelling of a digital organization, and the impact of network protocols (the communicative codes, conventions, and language used in the digital world) in this process. Approach – The approach combines antenarrative and narrative analysis to understand the meaning, depth, and implications of user perceptions in the digital organizational storytelling practices. READ MORE
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8. Bladder Monitoring Using Ultra-Wideband Radar and Vivaldi Antenna
University essay from Högskolan i Halmstad/Akademin för informationsteknologiAbstract : Millions worldwide cannot tell when their bladder is nearing total capacity. The catheter, a tube to empty the bladder, is a vital part of life for many people. A catheter is, however, not a comfortable option, and it is the most common cause of infection in people staying in hospitals. READ MORE
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9. From Abstract to Tangible : An Approach to Learning Loops in Programming
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : This thesis seeks to advance interaction design practice by exploring the potential of interactive tangible prototypes to enhance university students' understanding of abstract programming structures, such as loops. It addresses prevalent challenges, including the difficulties students encounter when initially learning about loops, and scalability issues inherent in tangible teaching tools within this research area. READ MORE
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10. Investigating Consumer Perception and Speculative AI Labels for Creative AI Usage In Media
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : The growing importance of Creative AI and its uncertain impact on people necessitates more research. Current studies mainly focus on technical aspects, neglecting consumer perspectives. READ MORE