Essays about: "alpha-beta"
Showing result 1 - 5 of 18 essays containing the word alpha-beta.
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1. Optimization Areas of the Minimax Algorithm : A study on a look-ahead AI as applied to the Fox game
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Artificial intelligence has become more prevalent during the last few years, revolutionizing the field of computer game-playing. By incorporating artificial intelligence as a computerized opponent, games can become more engaging and challenging for human players. READ MORE
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2. Analysing the Effect of Working Memory Training on Brain Networks Using MEG and Neuroimaging
University essay from KTH/Skolan för kemi, bioteknologi och hälsa (CBH)Abstract : Introduction: The brain can change its structure and functionality as a result ofexternal factors. The working memory (WM) of the brain is where informationcan be held and manipulated during a short period of time, with the purpose ofachieving higher cognitive functions such as reasoning and learning. READ MORE
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3. Design Specifications for an Interactive Teaching Tool for Game AI using Gomoku
University essay from Uppsala universitet/Institutionen för informationsteknologiAbstract : This thesis seeks to understand and improve how students can learn the fundamentals of strategic game AI using a game-like application. The work focuses on the design specifications of a mockup application that can be used to teach a user the concepts behind the Minimax and Alpha-Beta Pruning algorithms using the strategic game Gomoku. READ MORE
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4. Production ramp-down strategy : Optimisation of production ramp-down at Scania Engine Assembly
University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälleAbstract : In the light of the increasing demands and competition in the automotive industry to rapidly introduce new products to the market, management of production ramp-ups and production ramp-downs has become a new decisive competitive factor. For this reason, a well-designed strategy has become essential to succeed. READ MORE
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5. Playing the Fox Game With Tree Search: MCTS vs. Alpha-Beta
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : The forefront of game playing Artificial Intelligence (AI) has for the better part of 21st century been using an algorithm called Alpha-Beta Pruning (Alpha-Beta). In 2017, DeepMind launched a new AI, based on the algorithm Monte Carlo Tree Search (MCTS), which defeated the former Alpha-Beta based chess AI champion Stockfish. READ MORE