Essays about: "användargränssnitt"

Showing result 11 - 15 of 231 essays containing the word användargränssnitt.

  1. 11. Automatic Maximum Sound Pressure Level (SPL) Measurements Inside Cars

    University essay from KTH/Teknisk akustik

    Author : Luyao Dong; [2023]
    Keywords : Audio Measurement; Distortions; Maximum Sound Pressure Level SPL ; Automotive Audio; Ljudmätning; distorsion; maximal ljudtrycksnivå; billjud;

    Abstract : With a growing interest in technical specifications among consumers, there is a need for accessible measurement tools that enable individuals to evaluate the performance of their equipment, including common speakers and car audio systems, beyond what the manufacturer provides. However, the existing measurement systems are often geared towards professionals. READ MORE

  2. 12. UI Performance Comparison of Jetpack Compose and XML in Native Android Applications

    University essay from KTH/Hälsoinformatik och logistik

    Author : Zaed Noori; Caesar Eriksson; [2023]
    Keywords : Jetpack Compose; XML; UI; Performance; Android; Metrics; Kotlin; Jetpack Compose; XML; Användargränssnitt; Performance; Android; Metrics; Kotlin;

    Abstract : This thesis explores the differences in UI performance between Jetpack Compose, a modern declarative UI toolkit, and traditional XML in the context of UI design for native Android applications. The aim is to provide developers with insights into the potential tradeoffs associated with each approach, particularly in terms of the end user experience. READ MORE

  3. 13. Comparing User Interface Design Implementation between Cross-Platform and Native Mobile Applications : FlutterFlow versus Jetpack Compose

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Adrian Jonsson Sjödin; Alexander Lundqvist; [2023]
    Keywords : Cross-Platform; Native; Mobile development; Low-code; Jetpack Compose; FlutterFlow; User interface; Cross-Platform; Native; Mobilutveckling; Low-code; Jetpack Compose; FlutterFlow; Användargränssnitt;

    Abstract : Smartphones have become indispensable in modern life, largely due to the vast array of apps that aim to simplify and enrich our daily experiences. Given the vast number of apps available, it's crucial to have a unique and user-friendly UI to stand out from the crowd. READ MORE

  4. 14. User Interface: A Qualitative Investigation on Enhancing Player Engagement in Educational Games

    University essay from KTH/Hälsoinformatik och logistik

    Author : Viktor Lindström Söraas; Nonno Rydgren; [2023]
    Keywords : Player engagement; user interface; UI; graphics; Spelarengagemang; pedagogiska spel; användargränssnitt;

    Abstract : Gaming, a widely adopted form of entertainment, brings out different reactions inpeople. While some perceive it as a leisure activity, other find it the element of violence that can be found troubling. Researchers have found that video games are associated with many advantages such as enhancing focus, multitasking ability and working memory. READ MORE

  5. 15. Develop a Graphical User Interface for the assembler for SiLago Platform

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Yuxuan Wang; [2023]
    Keywords : Graphic intermediate representation; Graphical analytic system; High-level synthesis tool; Grafisk mellanrepresentationen; Grafiskt analytiskt system; Högnivå syntes verktyg;

    Abstract : Vesyla-II is developed as the High-Level Synthesis (HLS) tool serving the SiLago platform. The assembler Manas is a part of the Coarse Grain Reconfigurable Architectures (CGRA) compiler in Vesyla-II, which is used to transform the information from source code into the target language. READ MORE