Essays about: "användbarhet"

Showing result 1 - 5 of 286 essays containing the word användbarhet.

  1. 1. Propulsion system for a small unmanned aerial vehicle

    University essay from KTH/Skolan för teknikvetenskap (SCI); KTH/Skolan för teknikvetenskap (SCI)

    Author : Dennis Wikman; Oscar Andersson; [2020]
    Keywords : ;

    Abstract : For unmanned aerial vehicles there is a wide variety of selection for propulsion systems. Depending on the specific choice of system, the characteristics of the aircraft vary significantly. The choice is also dependent on the size of the UAV itself as well as desired performance and utility. READ MORE

  2. 2. UX Design of Augmented Reality House Configurator : Mobile AR Application and Web Administration Interface Design

    University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik och samhälle

    Author : Rebecka Skarin; [2020]
    Keywords : Industrial Design; Augmented Reality; Interface Design; User Experience; Usability; House Configurator; User Centered Design;

    Abstract : Many of us find it difficult to make big decisions, building ahouse is one of them. It is perhaps the biggest investment andproject that one takes on. READ MORE

  3. 3. Does Enhanced Usability Increase Trust? : A case study on a Swedish snus e-commerce application

    University essay from Linköpings universitet/Institutionen för datavetenskap; Linköpings universitet/Institutionen för datavetenskap; Linköpings universitet/Institutionen för datavetenskap; Linköpings universitet/Institutionen för datavetenskap; Linköpings universitet/Institutionen för datavetenskap; Linköpings universitet/Institutionen för datavetenskap; Linköpings universitet/Institutionen för datavetenskap; Linköpings universitet/Institutionen för datavetenskap

    Author : Filip Brunander; Albin Folkesson; Henrik Hörnlund; Simon Larsson; Johan Mäkikaltio; Matthew Soulaka; Amanda Teir; Carl Ågren; [2020]
    Keywords : ;

    Abstract : The purpose of this study was to examine the importance of usability to enhance perceived consumer trust in a web application selling snus. This was done by answering the research question “Does usability affect Swedish snus consumers trust in snus e-commerce applications?”. READ MORE

  4. 4. Development of an Interactive VR Experience for an Art Museum

    University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Author : Max Enros; [2020]
    Keywords : Virtual Reality; Museum; Usability;

    Abstract : In this project, a prototype for a virtual reality museum experience was developed. The virtual environment contains paintings and birds that the user can interact with to display information. A text panel or an image is displayed next to the object the user interacted with. The text or image displayed contains information about the object. READ MORE

  5. 5. Supporting Pre-Productionin Game Development : Process Mapping and Principles for a Procedural Prototyping Tool

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Paulina Hollstrand; [2020]
    Keywords : ;

    Abstract : Game development involves both traditional software activities combined with creative work. As a result, game design practices are characterized by an extensive process of iterative development and evaluation, where prototyping is a major component to test and evaluate the player experience. READ MORE