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Showing result 1 - 5 of 186 essays matching the above criteria.

  1. 1. Movement Estimation with SLAM through Multimodal Sensor Fusion

    University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Author : Jimmy Cedervall Lamin; [2024]
    Keywords : slam; discrete-slam; continuous-slam; synchronous; asynchronous; computer vision; BRISK; opencv; ceres; visual; inertial; sensor fusion; multimodal; Simultaneous Localization and Mapping; time offset; pose estimation; quaternions; movement estimation;

    Abstract : In the field of robotics and self-navigation, Simultaneous Localization and Mapping (SLAM) is a technique crucial for estimating poses while concurrently creating a map of the environment. Robotics applications often rely on various sensors for pose estimation, including cameras, inertial measurement units (IMUs), and more. READ MORE

  2. 2. Simulated molecular adder circuits on a surface of DNA : Studying the scalability of surface chemical reaction network digital logic circuits

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Jakob Arvidsson; [2023]
    Keywords : Surface chemical reaction networks; Molecular computing; DNA computing; Circuit simulation; Adders; Ytbundna kemiska reaktionsnätverk; Molekylär beräkning; DNA-beräkning; Kretssimulering; Additionskretsar;

    Abstract : The behavior of the Deoxyribonucleic Acid (DNA) molecule can be exploited to perform useful computation. It can also be ”programmed” using the language of Chemical Reaction Networks (CRNs). One specialized CRN construct is the Surface Chemical Reaction Network (SCRN). READ MORE

  3. 3. A quantitative comparison between C, C++ and Rust : Loading data in the context of a game engine

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Jan Wilhelm Pontus Johansson; [2023]
    Keywords : Rust; c; c ; loading; asynchronous; synchronous;

    Abstract : Comparisons of programming languages within a game engine context are rare, and the data that exists usually only compare the most prominent languages of their time. C, C++ and Rust are three comparable languages, with C and C++ being two of the older, but very high performing, languages. READ MORE

  4. 4. Evaluating machine learning models for text classification

    University essay from Lunds universitet/Institutionen för reglerteknik

    Author : Jonas Lilja; [2023]
    Keywords : Technology and Engineering;

    Abstract : This thesis will explore the use of AWS machine learning services that enable natural language processing (NLP). More specifically, this work will focus on sentiment analysis of product and service reviews written in Swedish. READ MORE

  5. 5. Sync your tests : A qualitative study on strategies for testing asynchronous code

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Rasmus Lagerström; Filip Kjellgren; [2023]
    Keywords : ;

    Abstract : The rise of Electrical control units inside of vehicles has led to strict safety regulationsin terms of testing specific software. When the software indicates errors due to inconsistenttests, instead of actual faults, problems arise and a product’s credibility and reliability arequestioned. READ MORE