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  1. 1. An evaluation of GPU virtualization

    University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Author : Josef Vilestad; [2024]
    Keywords : gpu; virtualization; mig; siov;

    Abstract : There has been extensive research and progress on virtualization on CPUs for a while. More recently the focus on GPU virtualization has increased as processing power doubles roughly every 2.5 years. Coupled with advances in memory management and the PCIe standard the first hardware assisted virtual solutions became available in the 2010s. READ MORE

  2. 2. Construction and evaluation of a lossless image format, Carbonara

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Viktor Rösler; [2023]
    Keywords : Data Compression; Image Compression; Image Format; Software Development;

    Abstract : High-speed laser triangulation 3D cameras, such as the Ranger3 from SICK, transmit image data to a PC for processing. The camera’s operational speed is constrained by the capabilities of the transmission link. By compressing the data, the bandwidth requirements of the camera is reduced. READ MORE

  3. 3. Approach for frequency response-calibration for microphone arrays

    University essay from KTH/Hälsoinformatik och logistik

    Author : Jacob Drotz; [2023]
    Keywords : microphone array; frequency response; calibration; sine sweep; inverse filter; digital signal processing DSP ; convolution; Fast Fourier Transform FFT ; Discrete Fourier Transform DFT ; acoustic measurements; audio engineering; mikrofonarray; frekvenssvar; kalibrering; sinussvep; inverterat filter; digital signalbehandling; faltning; Fast Fourier Transform FFT ; Discrete Fourier Transform DFT ; akustiska mätningar; ljudteknik;

    Abstract : Matched frequency responses are a fundamental starting point for a variety ofimplementations for microphone arrays. In this report, two methods for frequencyresponse-calibration of a pre-assembled microphone array are presented andevaluated. READ MORE

  4. 4. Prototyping Tool for Large Scale Interactive Experiences

    University essay from Lunds universitet/Institutionen för designvetenskaper

    Author : Venkata Satya Anurag Gargeya Unnava; Yiyang Liu; [2023]
    Keywords : Virtual Reality; Augmented Reality; Interactive Content; Large Scale Interactive Content; Visualizer; Simulations; Technology and Engineering;

    Abstract : In the age where entertainment is the driving force behind the functioning of large industries, companies like SONY have figured out a way to market their entertainment content including movies, music, and games using large-scale interactive marketing and promotional content. Building and testing such content before it is released on large and complex devices is a continuously challenging task and there have been efforts both in academia and industry made to ameliorate this content production workflow. READ MORE

  5. 5. Minimizing the clock drift in partially synchronized heterogeneous TSN networks

    University essay from Mälardalens universitet/Akademin för innovation, design och teknik

    Author : Balqis Yusuf; [2023]
    Keywords : ;

    Abstract : The new generation of embedded systems will increase interaction between the environment, people, and autonomous devices. This will increase their need for communication, particularly in meeting real-time requirements. READ MORE