Essays about: "berättande"

Showing result 6 - 10 of 44 essays containing the word berättande.

  1. 6. “The Answer to the Great Question” : The Hitchhiker’s Guide to the Galaxy by Douglas Adams and Narrative Worldmaking 

    University essay from Karlstads universitet/Fakulteten för humaniora och samhällsvetenskap (from 2013)

    Author : Marina Allbäck; [2022]
    Keywords : Science fiction; cognitive narratology; narrative worldmaking; components of the genre; time; space; characters; The Hitchhiker’s Guide; Douglas Adams;

    Abstract : Abstract Cognitive narratology constitutes the study of mind-related aspects of storytelling embracing the nexus of narrative and mind. Theorists in the sphere of cognitive narratology believe that the mental capacities of the reader provide basis for narrative experience involving him or her in the process of co-creation of narrative worlds. READ MORE

  2. 7. Friendship & Collaboration : Girls Partnering in a Storytelling- Motivated Programming Experience

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Pepi Nedkova; [2021]
    Keywords : collaboration; shared experiences; friendship; children; girls; programming; storytelling; constructionism; women in technology;

    Abstract : Women are still strongly underrepresented in the ICT field. It is worrying that even children can hold stereotypes about gender and technology, which discourage girls from engaging with technology early in their development. READ MORE

  3. 8. A voice of water : An exploration of storytelling and co-created speculative design to approach a representation of water in the urban development of Slussen, Stockholm

    University essay from KTH/Urbana och regionala studier

    Author : Melissa van Gerwen; [2021]
    Keywords : Storytelling; co-created speculative design; future images; coproduction; nonhumans; critical utopianism; ecocentrism; Slussen; water;

    Abstract : The current communicative planning paradigm appears to lack the ability to include the voices of the voiceless and is stuck in practices that continue to confirm the status-quo through technocratic quick fixes, which do not solve underlying problems causing climate change. This thesis is an exploration of how two unconventional methods, storytelling and co-created speculative design, can contribute to a change in paradigm, specifically improve the inclusiveness of coproduction, where nonhumans are involved in the decision-making processes. READ MORE

  4. 9. Emergent Player-Driven Narrative in Blades in the Dark and Dungeons & Dragons : A Comparative Study

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Oscar Svan; Anna Wuolo; [2021]
    Keywords : Tabletop role playing games TTRPGs ; emergent narrative; embedded narrative; Gamemaster GM ; improvisational play; player-driven narrative.; Rollspel; framväxande berättande; inbäddat berättande; spel mästare; improvisations spel; spelar-drivet berättande.;

    Abstract : This paper presents a comparative study on two Tabletop Roleplaying Games, Dungeons & Dragons and Blades in the Dark. This paper takes a look at the narrative differences within the two systems. More specifically investigate if Blades in the Dark is more playerdriven than Dungeons & Dragons. READ MORE

  5. 10. Language of the Book : Volume I–III Investigations of the conceptual and bodily experience of reading and making books

    University essay from Konstfack/Institutionen för design, inredningsarkitektur och visuell kommunikation (DIV)

    Author : Kajsa Bornedal; [2021]
    Keywords : Book; storytelling; format; paper engineering; pop-up; Artist Book; analogue; paper; medium; communication; The medium is the massage; The medium is the message; reading experience; prototypes; book arts; narration; linear time; single voice; perspectives; McLuhan; Bok; bokhantverk; pop-up; narrativ; läsupplevelse; McLuhan; kommunikation;

    Abstract : The project Language of the Book Volume I-III explores the conceptual and the bodily experience of reading and making books. The essay presents the development of Volume I: Narracube consisting of three storytelling prototypes. READ MORE