Essays about: "cache"

Showing result 6 - 10 of 174 essays containing the word cache.

  1. 6. A General Purpose Near Data Processing Architecture Optimized for Data-intensive Applications

    University essay from Lunds universitet/Institutionen för elektro- och informationsteknik

    Author : Xingda Li; Haidi Hu; [2023]
    Keywords : Technology and Engineering;

    Abstract : In recent years, as Internet of Things (IoT) and machine learning technologies have advanced, there has been increasing interest in the study of energy-efficient and flexible architectures for embedded systems. To bridge the performance gap between microprocessors and memory systems, Near-Data Processing (NDP) was introduced. READ MORE

  2. 7. Cache behaviour analysis for graph algorithms

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Johan Söderström; [2023]
    Keywords : ;

    Abstract : Graph processing is an ever-increasing significant area of research in the wake of the demand for efficient tools that process data such as graphs, which can describe sets of objects (vertices) and their relations to each other (edges). Graph algorithms traverse these graphs by visiting their vertices or additionally calculating some properties about them such as how significant a specific vertex is in the context of the greater graph. READ MORE

  3. 8. Optimizing Consensus Protocols with Machine Learning Models : A cache-based approach

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Kun Wu; [2023]
    Keywords : Distributed Systems; Consensus Algorithms; Machine Learning; Caching; Distribuerade system; Konsensusalgoritmer; Maskininlärning; Cachning;

    Abstract : Distributed systems offer a reliable and scalable solution for tackling massive and complex tasks that cannot be handled by a single computer. However, standard consensus protocols used in such systems often replicate data without considering the workload, leading to unnecessary retransmissions. READ MORE

  4. 9. Evaluating Direct3D 12 GPU Resource Synchronization on Performance and Cache Operations

    University essay from Blekinge Tekniska Högskola/Fakulteten för datavetenskaper

    Author : Nadhif Ginola; [2023]
    Keywords : Direct3D 12; Barrier; Cache; Data Hazard; Synchronization; Direct3D 12; Barriärer; Cache; Datarisk; Synkronisering;

    Abstract : Background. Lower-level graphics programming interfaces such as Direct3D 12 re-quire synchronization and data hazards between dependent workloads to be resolvedmanually. A barrier is a primitive used to resolve synchronization and data hazardsin a manner to achieve correct behavior by allowing developers to define waits be-tween workloads. READ MORE

  5. 10. Subtree Hashing of Tests in Build Systems : Rust Tricorder

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Calin Capitanu; [2023]
    Keywords : Build systems; tests execution; caching; Abstract Syntax Tree parsing; Sisteme de construire; Teste; Memorare in cache; Arbore sintactic abstract; Bygg system; tester; cachelagring; analys av abstrakt syntaxträd;

    Abstract : Software applications are built by teams of developers that constantly iterate over the codebase. Software projects rely on a build system, which handles the management of dependencies, compilation, testing, and deployment of the software. READ MORE