Essays about: "client server algorithm"

Showing result 1 - 5 of 28 essays containing the words client server algorithm.

  1. 1. A Web Application for Wildfire Spread Prediction and Visualisation in Sweden Using Geospatial Data and Technology

    University essay from KTH/Geoinformatik

    Author : Micael Makenzius; Jonas Bylerius; [2022]
    Keywords : Prometheus; wildfire progression; real-time; python; Django; google earth engine; Mapbox GL JS; web-application; Prometheus; skogsbrands simulering; realtid; python; Django; google earth engine; Mapbox GL JS; webbapplikation;

    Abstract : Skogsbränder är kraftfulla naturfenomen kapabla att åstakomma omfattande skada över stora ytor och medföra omfattande kostnader för sammhället både humanitärt, ekonomiskt och miljömässigt. Det finns därför ett starkt incitament att övervaka och förutspå skogsbränders utveckling och spridning. READ MORE

  2. 2. Evaluating performance of homomorphic encryption applied on delta encoding

    University essay from Linköpings universitet/Databas och informationsteknik

    Author : János Richard Dani; [2022]
    Keywords : homomorphic encryption; delta encoding; performance test;

    Abstract : Homomorphic encryption is an encryption scheme that allows for simple operations on encrypted data. These operations are mainly boolean circuits combined into more complexarithmetic operations, rotations, and others. Homomorphic encryption was first implemented in 2009, and in the following decade, many different versions emerged. READ MORE

  3. 3. The Latency Effects of Utilizing a Microservice Architecture in a Time-Critical System

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Anton Hölscher; [2021]
    Keywords : Microservices; Software Defined Networking; SDN; Latency; OpenFlow; Mininet; Ruy; Beacon;

    Abstract : This study aims to examine the effects of transforming a monolithic server system into a microservice architecture, focusing on the increased latency introduced by using a microservice orchestrator. The microservice orchestrator was implemented using an OpenFlow switch controlled by the Beacon and Ryu OpenFlow controllers. READ MORE

  4. 4. Implementation And Evaluation Of Hit Registration In Networked First Person Shooters

    University essay from Linköpings universitet/Informationskodning

    Author : Lundgren Jonathan; [2021]
    Keywords : First Person Shooter Networking Hit Registration Detection Netcode Lag Compensation Evaluation Latency Rollback Rewind Shots Behind Cover;

    Abstract : Hit registration algorithms in First-Person Shooter games define how the server processes gunfire from clients. Network conditions, such as latency, cause a mismatch between the game worlds observed at the client and the server. READ MORE

  5. 5. 2D object detection and semantic segmentation in the Carla simulator

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Chen Wang; [2020]
    Keywords : Object-detectiopn; Semantic segmentation; Yolov4; ESPnetv2; Carla; Objekt-detectiopn; semantisk segmentering; Yolov4; ESPnetv2; Carla;

    Abstract : The subject of self-driving car technology has drawn growing interest in recent years. Many companies, such as Baidu and Tesla, have already introduced automatic driving techniques in their newest cars when driving in a specific area. However, there are still many challenges ahead toward fully autonomous driving cars. READ MORE