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Showing result 1 - 5 of 241 essays matching the above criteria.

  1. 1. Mellanrum: Towards an Entangled Audiovisual Practice

    University essay from Göteborgs universitet/Högskolan för scen och musik

    Author : Julius Norrbom; [2023-01-23]
    Keywords : audiovisual; generative art; generative music; modular synthesizer; electronic music; systems; networks;

    Abstract : This artistic research project is a document of an entangled audiovisual practice in progress. With a generative approach and thinking in systems applied to modular synthesizers and procedural computer graphics the aim is to blur the line between the process of generating sounding material and the process of generating visual material. READ MORE

  2. 2. Perceptual Sensitivity to Video Degradations in a Simulated Cloud-Gaming Environment: An Empirical Study through Subjective Tests

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Boli Gao; [2023]
    Keywords : ;

    Abstract : Cloud gaming, often referred to as gaming on demand or game streaming, is a contemporary form of online gaming. It operates by running video games on powerful, remote servers and streaming them in realtime directly to a user’s device. READ MORE

  3. 3. Exploration of Alternative Image Representation Using Signed Distance Functions

    University essay from Lunds universitet/Institutionen för designvetenskaper

    Author : Jakub Olejnik; [2023]
    Keywords : computer graphics; SDF-based rendering; machine learning; Technology and Engineering;

    Abstract : This project leverages the core concepts of differentiable rendering to find alternative representation of images using geometric primitives rendered with Signed Distance Functions. By utilising gradient-descent-based methods it is possible to find optimal parameters of rendered primitives to create high-quality reconstruction. READ MORE

  4. 4. The effects of Daytime/Nighttime andIndoor/Outdoor virtual environmentson game experience

    University essay from Blekinge Tekniska Högskola

    Author : Matthew Pettersson; Julian Agonoy; [2023]
    Keywords : Virtual; Environment; Game Experience Questionnaire; GEQ; Video Games; Human Computer Interaction; Computer Graphics;

    Abstract : Background: The usage of video games for educational purposes has become more prevalent in the recent decade. There are a lot of studies showing that video games can affect a person’s cognitive abilities. However, few studies have aspired to determine if a virtual environment can affect a person’s Game experience. READ MORE

  5. 5. Possibilities and Challenges of City Planning using 3D Visualization : A systematic literature review on the possibilities of city visualization using 3D computer graphics and the utility of parametric design

    University essay from Blekinge Tekniska Högskola

    Author : Benjamin Lind Nilsson; [2023]
    Keywords : ;

    Abstract : There exist numerous previously conducted surveys, studies and written articles on the topic of 3D geo-visualization. The subject has been pursued increasingly for the last two decades. In the late 1960s, digital earth, the idea of a digital copy of the real world was first proposed. However, hardware capabilities were limited. READ MORE