Essays about: "computer graphics"
Showing result 6 - 10 of 203 essays containing the words computer graphics.
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6. A General Purpose Near Data Processing Architecture Optimized for Data-intensive Applications
University essay from Lunds universitet/Institutionen för elektro- och informationsteknikAbstract : In recent years, as Internet of Things (IoT) and machine learning technologies have advanced, there has been increasing interest in the study of energy-efficient and flexible architectures for embedded systems. To bridge the performance gap between microprocessors and memory systems, Near-Data Processing (NDP) was introduced. READ MORE
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7. Dynamic Shadows of Symmetric Shapes in a 2D Environment A case study in the field of Computer Graphics
University essay from Uppsala universitet/Institutionen för informationsteknologiAbstract : With modern computer graphics it is easy to think that the computer has some inherent understanding of the 3D world around it. How else could a game let you experience a dynamic world so close to reality in real time. READ MORE
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8. Perception of variety in forests in relation to reducing polygon count : Exploring human perception in computer graphics and computer graphics education
University essay from KTH/LärandeAbstract : By taking human perception into account in computer graphics, time and processing power may be utilised more efficiently when modelling and rendering scenes. Exploring possibilities for reducing the complexity of forest scenes is particularly interesting because of the geometric complexity of trees, the effects of which are compounded by dense, large-scale forests. READ MORE
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9. Procedural Natural Texture Generation on a Global Scale
University essay from Linköpings universitet/InformationskodningAbstract : This Master’s thesis investigates the application of dynamically generated procedural terrain textures for texturing 3D representations of the Earth’s surface. The study explores techniques to overcome limitations of the currently most common method – projecting satellite imagery onto the mesh – such as insufficient resolution for close-up views and challenges in accommodating external lighting models. READ MORE
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10. Applying spatially and temporally adaptive techniques for faster DEM-based snow simulation
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background. Physically-based snow simulation is computationally expensive and not yet applicable to real-time applications. Some of the prime factors for this cost are the complex physics, the large number of particles, and the small time step required for a high-quality and stable simulation. READ MORE