Essays about: "computer human communication"

Showing result 1 - 5 of 98 essays containing the words computer human communication.

  1. 1. Magic Tree - Development of a technology mediating multi-sensory musical instrument

    University essay from Lunds universitet/Innovation

    Author : Herta Storlind; [2024]
    Keywords : multi-sensory; musical instrument; capacitive sensing; Arduino; multifunctional disabilities; Technology and Engineering;

    Abstract : This thesis is part of the MISK-project, Musik, Interaktiv design, Sinnesstimulering och Kvalitet (Music, Interactive design, Sensory stimulation and Quality). The MISK-project is a collaborative project between Certec at LTH, Furuboda Folkhögskola and Eldorado Resurscenter, developing musical instruments for children and young adults with mental and physical disabilities. READ MORE

  2. 2. aiLangu - Real-time Transcription and Translation to Reduce Language Barriers : An Engineering Project to Develop an Application for Enhancing Human Verbal Communication

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Vincent Ringström1; Iley Alvarez Funcke; [2023]
    Keywords : Sound transcription; Sound translation; AI; Deep learning; Real-time; Language barrier; Concurrency; Ljud transkription; Ljud översättning; AI; Djupinlärning; Real-tid; Språkbarriär; Samtidighet;

    Abstract : The research area this report relates to is real-time automatic transcription and translation. The purpose of the work done for the report is to reduce the perceived language barriers online and to make a user-friendly application to make use of the latest deep learning technology to transcribe and translate in real-time. READ MORE

  3. 3. The use of retail self checkout systems and its influence on the experiences of the Swedish shopper

    University essay from Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)

    Author : Pontus Berg Nordström; Kin Lok Lee; [2023]
    Keywords : Self-service technology SST ; User satisfaction; Human Computer Interaction HCI ; Information and Communication Technology ICT ; Service Quality; Consumer attitudes; Technological Innovation; Supermarkets; Retailing.;

    Abstract : Traditional retail with personal service is becoming scarce. The personal interaction is replaced with self service alternatives, and the consumer is now seen as a co-service producer. READ MORE

  4. 4. Visualizing Zones : Defining the Notion of Zones in Physical Access Control for Security Management System

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Joanne Ju; [2023]
    Keywords : physical access control; security; zone visualisation; abstract representation; visual communication; space and place; human perception; workplace study; human-computer interaction HCI ; Computer Supported Cooperative Work CSCW ; research through design; interaction design;

    Abstract : In the domain of access control, the notion of zone is still ambiguous. The zone demands clearer contextualization that resonates with the security operators in their workplace. READ MORE

  5. 5. Spatiotemporal Selves on a Location-Based Social Network : A Postphenomenological Autoethnography of Snap Map

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Adam Särnell; [2023]
    Keywords : postphenomenology; autoethnography; spatiotemporality; performativity; location-based social networks; postfenomenologi; autoetnografi; spatiotemporalitet; performativitet; platsbaserade sociala nätverk;

    Abstract : The location-based social network (LBSN) Snapchat allows millions of users to share their locations to others through Snap Map: a digital map that updates their position each time they open the app. While social science studies have explored sentiments, behaviors and norms among Snap Map users, there is limited research on this type of location-based social network in the field of human-computer interaction (HCI), indicating a need for expanding the understanding of the roles that this technology and its design play in shaping the experiences and interactions among users. READ MORE