Essays about: "computer organization notes"
Showing result 16 - 20 of 82 essays containing the words computer organization notes.
-
16. SELECTING A START-UP AS SAAS VENDOR : Understanding adoption of software-as-a-service delivered by a start-up
University essay from Umeå universitet/FöretagsekonomiAbstract : Our society is increasingly entangled with, and reliant on software. Previously, software has mainly been operated on-premises, i.e., installed and ran on a physical computer, manually supported, and maintained by individuals at the location where the software is running. READ MORE
-
17. Managers : Perceived Fully Remote Work Elements in INGOs in Response to COVID-19
University essay from Linköpings universitet/Institutionen för ekonomisk och industriell utveckling; Linköpings universitet/Filosofiska fakultetenAbstract : Background Following the COVID-19 pandemic, social distancing (a purposeful physical gap between individuals) was adopted as a sound preventative approach, necessitating remote working. Information Computer Technologies enables, to a large extent, employees to operate practically anywhere and at any time. READ MORE
-
18. Sound effects when changing pages are not enough : Material and expressive properties of paper books in different contexts that should be implemented into e-readers
University essay from Uppsala universitet/Människa-datorinteraktionAbstract : E-readers have been available for many years, yet many people are still hesitant towards reading digitally in their spare time. In previous studies in the field of Human-Computer interaction (HCI), new e-readers have been designed, e-readers have been evaluated, and the attitude towards digital reading have been studied. READ MORE
-
19. Security Countermeasure Selection as a Constraint Solving Problem
University essay from Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)Abstract : Network systems often contain vulnerabilities that remain unmitigated in a network for various reasons, such as lack of a patch and limited budget. Adversaries can exploit these existing vulnerabilities through different strategies. READ MORE
-
20. Using Gamification to Improve User Experience and Health Effects in Mobile Applications
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background. According to the World Health Organization, over 264 million people suffer from depression. A recent trend to treat and combat depression is e-health applications like Headspace with the help of mindfulness or meditation. READ MORE