Essays about: "computer-based games thesis"
Found 4 essays containing the words computer-based games thesis.
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1. Jamming with the Plot Twister : Designing virtual worlds for improvised performances
University essay from Högskolan Dalarna/BildproduktionAbstract : Using a research through design approach, this thesis presents a first prototype of Plot Twister, a novel interactive, audiovisual interface specifically designed for solo musicians improvising alongside computers. This highly simplified and intuitive interface allows the performer to simultaneously manipulate visual and musical content using one single controller, thus enabling the other hand to play an instrument. READ MORE
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2. A Multi-Agent System for playing the board game Risk
University essay from Blekinge Tekniska Högskola/Avdelningen för programvarusystemAbstract : Risk is a game in which traditional Artificial-Intelligence methods such as for example iterative deepening and Alpha-Beta pruning can not successfully be applied due to the size of the search space. Distributed problem solving in the form of a multi-agent system might be the solution. READ MORE
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3. A Multi-Agent System for playing the board game Risk
University essay from Blekinge Tekniska Högskola/Avdelningen för programvarusystemAbstract : Risk is a game in which traditional Artificial-Intelligence methods such as for example iterative deepening and Alpha-Beta pruning can not successfully be applied due to the size of the search space. Distributed problem solving in the form of a multi-agent system might be the solution. READ MORE
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4. Quest Atlantis as an alternative educational tool – Children’s voices on Quest Atlantis and a method for involving users in participatory design.
University essay from Blekinge Tekniska Högskola/Avdelningen för för interaktion och systemdesignAbstract : Alternative educational tools have been investigated, in form of a meta-game structure, a computer-based educational software (Quest Atlantis) which was used in an after-school environment within the frame of Fifth Dimension site in Ronneby. The study is based on field material from five sessions, each of two hours. READ MORE