Essays about: "cooperative behavior"
Showing result 1 - 5 of 49 essays containing the words cooperative behavior.
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1. The mirage of agreeableness : A study of the impact of free-riding behavior on the sucker-effect
University essay from Södertörns högskola/PsykologiAbstract : In group work, the sucker-effect is a motivational loss in which effort is reduced due to feeling taken advantage of when other group members intentionally avoid work, known as free-riding. No previous studies on the sucker-effect have investigated moderating factors that can be attributed to the free-rider. READ MORE
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2. Optimizing the instruction scheduler of high-level synthesis tool
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : With the increasing complexity of the chip architecture design for meeting different application requirements, the corresponding instruction scheduler of high-level synthesis tool needs to solve complex scheduling problems. Dynamically Reconfigurable Resource Array (DRRA) is a novel architecture based on Coarse-Grained Reconfigurable Architecture (CGRA) on SiLago platform, the instruction scheduler of Vesyla-II, the dedicated High-Level Synthesis (HLS) tool targets for DRRA needs to schedule the specific instruction sets designed for Distributed Two-level Control System (D2LC). READ MORE
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3. Explainable AI for Multi-Agent Control Problem
University essay from Mälardalens universitet/Akademin för innovation, design och teknikAbstract : This report presents research on the application of policy explanation techniques in the context of coordinated reinforcement learning (CRL) for mobile network optimization. The goal was to improve the interpretability and comprehensibility of decision-making processes in multi-agent environments, with a particular focus on the Remote Antenna Tilt (RET) problem. READ MORE
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4. Using Backward Chained Behavior Trees to Control Cooperative Minecraft Agents
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : This report presents a strategy to control multiple collaborative intelligent agents acting in a complex, versatile environment. The proposed method utilizes back-chained behavior trees and 1-to-1 task distribution. The agents claim a task, which prevents other agents in the system to start working on the same task. READ MORE
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5. The Impact of Perceived Fairness on Player Playstyle in Multiplayer Card Games
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This research study explores the influence of perceived fairness on players' playstyle in multiplayer card games. The study focuses on a card game called "Insomnia" and its modified versions to investigate players' perceptions of fairness and their subsequent behavior. READ MORE