Essays about: "cuda"
Showing result 1 - 5 of 93 essays containing the word cuda.
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1. A Conjugate Residual Solver with Kernel Fusion for massive MIMO Detection
University essay from Högskolan i Halmstad/Centrum för forskning om tillämpade intelligenta system (CAISR)Abstract : This thesis presents a comparison of a GPU implementation of the Conjugate Residual method as a sequence of generic library kernels against implementations ofthe method with custom kernels to expose the performance gains of a keyoptimization strategy, kernel fusion, for memory-bound operations which is to makeefficient reuse of the processed data. For massive MIMO the iterative solver is to be employed at the linear detection stageto overcome the computational bottleneck of the matrix inversion required in theequalization process, which is 𝒪(𝑛3) for direct solvers. READ MORE
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2. Acceleration of Massive MIMO algorithms for Beyond 5G Baseband processing
University essay from Högskolan i Halmstad/Akademin för informationsteknologiAbstract : As the world becomes more globalised, user equipment such as smartphones and Internet of Things devices require increasingly more data, which increases the demand for wireless data traffic. Hence, the acceleration of next-generational networks (5G and beyond) focuses mainly on increasing the bitrate and decreasing the latency. READ MORE
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3. Efficient multiple hypothesis tracking using a purely functional array language
University essay from Linköpings universitet/DatorseendeAbstract : An autonomous vehicle is a complex system that requires a good perception of the surrounding environment to operate safely. One part of that is multiple object tracking, which is an essential component in camera-based perception whose responsibility is to estimate object motion from a sequence of images. READ MORE
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4. Hydraulic Erosion Simulation on the GPU for 3D terrains
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Erosion is the action of various natural processes, such as water flow, wind and gravity, that displaces material from one area to another. Creating physically-based models of these complex phenomena has been a major challenge in creating realistic terrain in video games in a fast way, without having a 3D artist model the terrain by hand. READ MORE
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5. Integrating SkePU's algorithmic skeletons with GPI on a cluster
University essay from Linköpings universitet/Programvara och systemAbstract : As processors' clock-speed flattened out in the early 2000s, multi-core processors became more prevalent and so did parallel programming. However this programming paradigm introduces additional complexities, and to combat this, the SkePU framework was created. READ MORE