Essays about: "culture"

Showing result 1 - 5 of 4690 essays containing the word culture.

  1. 1. “Fair Trade is an artisan’s movement” An interview study with handicraft producer organisations affiliated to World Fair Trade Organisation (WFTO) in the Global South

    University essay from Göteborgs universitet/Institutionen för globala studier

    Author : Miranda Kårelind; [2022-01-18]
    Keywords : Traditional handicraft; Craftsmanship; Artisans; Fair Trade; Global South;

    Abstract : Traditional craftsmanship provides a significant source of income for marginalised groups in many parts of the Global South. Simultaneously, the traditional handicraft is a way to remember and maintain a cultural heritage. However, the ability to survive on traditional craftsmanship has worsened around the world. READ MORE

  2. 2. Stalling Democracy in the Middle East : Failure of US Foreign Policy or Absence of Democratic Culture?

    University essay from Linnéuniversitetet/Institutionen för statsvetenskap (ST)

    Author : Erik Paananen; [2022]
    Keywords : Middle East; United States interventions; Democratic culture; Case studies; nationally representative public opinion surveys.;

    Abstract : The objective of this essay is to investigate whether the repeated failures to democratize in the Middle East depends on the United States' unsuccessful foreign policy or if it is caused by an absence of democratic culture, focusing primarily on Afghanistan whilst also including Iraq and Libya based on the criteria of having been the subject of US military incursion(s). The research made for this paper is based upon the case study method combined with a quantitative dataset from the Arab Barometer in order to measure democratic culture. READ MORE

  3. 3. The past in video games? : Perception of archaeological information amongst Twitter users based on video games.

    University essay from Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)

    Author : Lennard Armstrong; [2022]
    Keywords : archaeology; pop-culture; death of the author; accuracy; authenticity; video games; Twitter; public perception;

    Abstract : Archaeological communication often seeks avenues to take in order to convey information to a public. One of these is video games, yet many articles do not delve into the effect that games have on people, taking for granted that people will learn something. READ MORE

  4. 4. Culture and development – does culture really matter for development? : Afghan immigrants' thoughts on culture and its relationship to personal development.

    University essay from Linnéuniversitetet/Institutionen för samhällsstudier (SS)

    Author : Matilda Davis; [2022]
    Keywords : Afghan immigrants; Afghanistan; Sweden; progressive culture; static culture; Lawrence E. Harrison; culture; development.;

    Abstract : The question of what makes a person, or a society develop has been asked countless of times. There are many factors that can influence this. This research will seek to explore whether culture matters in relation to a person’s personal development. READ MORE

  5. 5. Sexy 16-Year-Old Baby-Eater: Gendered, Sexualized, and Racialized Discourses in Exalted, Second Edition

    University essay from Institutionen för tillämpad informationsteknologi

    Author : Niels-Martin Ström Josefsen; [2021-11-26]
    Keywords : Roleplaying games; Exalted; feminist post-structural discourse analysis; representation; geek culture; race; gender; sexuality; Dungeons Dragons; discourses; White Wolf; misogyny; fantasy; genre subversion; social constructivism; media tropes; monstrous women; monstrous motherhood; infantilization; trans representation; sexualization; animalization;

    Abstract : Previous research finds roleplaying games, as well as the wider spectrum of geek culture thatthey exist within, to be defined by discourses favoring a white, heterosexual, cis-maleviewpoint, drawing up and reproducing stereotypes and tropes that are inherently misogynist,homophobic, and racist. Heretofore, research into discourses of gender, sexuality, and race inroleplaying games has focused overwhelmingly on market leader Dungeons & Dragons (1971-ongoing), largely neglecting to scrutinize other well-established titles that may adhere to orbreak from the same tendencies. READ MORE