Essays about: "dark game design patterns"

Showing result 1 - 5 of 8 essays containing the words dark game design patterns.

  1. 1. The effectiveness of using light to elicit a response in Amnesia: The Dark Descent

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Ryan Hellgren; Alexander Sokolov; [2023]
    Keywords : Light; Attributes; Light mechanics; Response; Fear; Anxiety; Horror;

    Abstract : Player response in the horror video game genre is primary to its success allowing players to experience emotional arousal through elaborate game design. This thesis aims to investigate how, specifically light mechanics, can help elicit responses in Amnesia: The DarkDescent to bring attention to the light techniques that can be used by game designers to elicit such emotional reactions. READ MORE

  2. 2. The Dark Patterns of Battle Passes : Investigating player attitudes to a growing type of microtransaction

    University essay from Umeå universitet/Institutionen för informatik

    Author : Eric Fredriksson Friman; Ola Zätterlund; [2023]
    Keywords : Dark patterns; battle passes; microtransactions; end users; HCI;

    Abstract : In recent years, many PC and console video games have seen a shift towards live service models as a means of generating recurring revenue through in-game purchases called microtransactions. Microtransactions have been linked to the concept of dark patterns—design patterns that favour the service at the expense of the end user—due to their possible negative impact on the user experience. READ MORE

  3. 3. How do players experience a gacha game depending on their perspective as a starting or a veteran player? : A case study of Genshin Impact

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Dominykas Jėčius; Alexander Frestadius; [2022]
    Keywords : Computer games; gacha; game systems; reward systems; player experience; dark patterns; locked content;

    Abstract : The purpose of this thesis is to explore and examine how gameplay experiences differ in the gacha game Genshin Impact (miHoYo, 2020). In particular, there is a focus on the economic systems of the game along with the general play experience. READ MORE

  4. 4. Dark Design Patterns in Coin Master : An In-Depth Game Analysis

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Saša Džigurski; Jesper Karbing; [2020]
    Keywords : Dark Design Pattern; freemium; mobile game; game mechanic; manipulation;

    Abstract : In this study we will investigate the evolution of manipulative and experientially devaluative business practices in the mobile game industry from the perspective of game designers. The focus will be placed on the use of Dark Design Patterns defined in previous research by Zagal et al. READ MORE

  5. 5. How dark patterns affect desirability in Candy Crush Saga

    University essay from Jönköping University/JTH, Datateknik och informatik

    Author : Elin Söderholm; Sofia Flankkumäki; [2020]
    Keywords : Informatics; Dark Patterns; User Experience; Desirability; Candy Crush Saga; Mobile Games;

    Abstract : Dark game design patterns are features used by game creators to manipulate the player to make certain choices. These patterns can lead to unintentional player actions causing negative experiences. READ MORE